copy-constructor

Find the list of member variables of a class and their types?

岁酱吖の 提交于 2019-12-01 16:42:10
I haven't ever heard it's possible, but asking with the hope that it might. For a class with many more member variables than this: class A { public: SomeOtherClass* s; int i; int j; A() {} A(const A& soc): s(soc.s->Clone()), i(soc.i), j(soc.j) {} }; I always have to remember that if I add another variable int k to the class, I'll also have to add it in the initialization list k(soc.k) and sometimes in the destructor too. I've had to add/remove member variables so many times and it's really annoying to forget about the copying in the initialization list and finding the omission much much later

java copy constructor and inheritance

前提是你 提交于 2019-12-01 16:21:08
问题 After some searching I didn't found any good answer to my question regarding copy constructor and inheritance. I have two classes: User and Trainee. Trainee inherits from User and two String parameters are added to Trainee. Now I managed to make a copy constructor of User but I am not satisfied with my copy constructor of Trainee. The code of the User copy constructor is like this: public User (User clone) { this(clone.getId(), clone.getCivilite(), clone.getNom(), clone.getPrenom(), clone

c++ push_back, non const copy constructor

青春壹個敷衍的年華 提交于 2019-12-01 09:33:16
问题 I have a class that i want to push_back into a deque. The problem is when i push back i need the original object to be changed thus i need a non const copy ctor. Now if i implement that my const copy ctor gets called. If i removed the const ctor i get an compile error about no available ctors. How do i implement this in a way that i can modify the original struct when i pass it in? i need to modify it bc the class destructs objects when it goes out of scope and i would like to tell it not to

move constructor and copy constructor in C++

吃可爱长大的小学妹 提交于 2019-12-01 09:27:55
My understanding is that a move constructor is called if it exists when we return a local object from a function. However, I ran into a situation where the copy constructor was called instead, as shown in the following example in function foo2() . Why did that happen? #include <cstdio> #include <memory> #include <thread> #include <chrono> class tNode { public: tNode(int b = 10) { a = b; printf("a: %d, default constructor %s() is called at %s:%d \n", a, __func__, __FILE__, __LINE__); } tNode(const tNode& node) { a = node.a; printf("a: %d, copy constructor %s() is called at %s:%d \n", a, __func_

move constructor and copy constructor in C++

荒凉一梦 提交于 2019-12-01 06:49:10
问题 My understanding is that a move constructor is called if it exists when we return a local object from a function. However, I ran into a situation where the copy constructor was called instead, as shown in the following example in function foo2() . Why did that happen? #include <cstdio> #include <memory> #include <thread> #include <chrono> class tNode { public: tNode(int b = 10) { a = b; printf("a: %d, default constructor %s() is called at %s:%d \n", a, __func__, __FILE__, __LINE__); } tNode

Why is the copy constructor called when we return an object from a method by value

坚强是说给别人听的谎言 提交于 2019-12-01 02:12:20
问题 why copy constructor is called when we return an object from a method by value. please see my below code in that i am returning an object from a method while returning control is hitting the copy constructor and then returning. i am not understood following things: 1) why it is calling copy constructor. 2)which object is passing implicitly to copy constructor, 3)to which object copy constructor will copy the content, 4)what is the necessity of copying the object content while returning. so

Why are iostreams not copyable?

十年热恋 提交于 2019-11-30 22:15:16
It's possible to make a local copy of an iostream object, using rdbuf and copyfmt . This allows formatting changes to be locally scoped: std::ostream & operator << ( std::ostream & os, foo const & smth ) { cloned_ostream cs( os ); cs << std::hex << smth.num; // os is not switched to hexadecimal, which would be a confusing side-effect return os; } Why don't the stream classes provide copy constructors to do this? Have relevant C++ best practices changed since they were designed as non-copyable? Copying and moving are value-semantic operations. To define them, you first have to decide what

Copy Constructor is not invoked [duplicate]

两盒软妹~` 提交于 2019-11-30 21:35:37
Possible Duplicate: Why copy constructor is not called in this case? Consider the sample program below: #include <iostream> using namespace std; class sample { private: int x; public: sample(int a=0) : x(a) { cout << "default ctor invoked\n"; } sample(const sample& obj) { cout << "copy ctor invoked\n"; } }; int main() { sample s2 = sample(20); //Line1 sample s3 = 20; //Line2 return 0; } In Line1 , first the constructor of sample class is invoked explicitly with the argument 20. Then i expected the copy constructor to be invoked to initialize s2. In Line2, first the constructor of sample class

“CopyConstructible” requirement for C++ stl container element

本秂侑毒 提交于 2019-11-30 19:05:12
Regarding to the requirement for C++ stl container element, the standard says: the element type should be CopyConstructible, and there is a table for CopyConstructible requirements. Also by various books (Josuttis, etc.), the generated copy should be "equivalent to" the source. I think I need some clarity here. What is exactly "equivalent to"? Also I am a bit confused with the relation between the "CopyConstructible" and the "deep/shallow copy". In general, a copy constructor is either shallow copy or deep copy. So which one applies to the "CopyConstructible", and which does not? Thanks for

C++ : Implementing copy constructor and copy assignment operator

落花浮王杯 提交于 2019-11-30 17:19:36
After reading about copy constructors and copy assignment operators in C++, I tried to create a simple example. Though the below snippet apparently works, I am not sure whether I am implementing the copy constructor and copy assignment operator the right way. Could you please point out if there are any mistakes/improvements or a better example to understand the relevant concepts. class Foobase { int bInt; public: Foobase() {} Foobase(int b) { bInt = b;} int GetValue() { return bInt;} int SetValue(const int& val) { bInt = val; } }; class Foobar { int var; Foobase *base; public: Foobar(){}