coordinates

calculate the V from A = USVt in objective-C with SVD from LAPACK in xcode

本秂侑毒 提交于 2019-11-28 06:14:18
问题 My goal is to transfer a coordinate in perspective from a known rectangle (for example a 800 by 600 screen) to a quadrangle that is skewed/rotated. To do so i found this, which was extremely helpful: Transforming captured co-ordinates into screen co-ordinates I guess there are more solutions to the problem. 1 by making triangles out of your quadrangle and apply some mathematical function which i could not solve yet. OR using the H-matrix which comes out of the formula A=USVt. which seemed

how to get latitude/longitude from one geo address using Qt c++ on windows?

▼魔方 西西 提交于 2019-11-28 06:06:50
问题 Its is possible get the coordinates(latitude and longitude), of a geo location using just the geo address (country, state, city, street, etc...), on Qt c++? I know the libraries QGeoCoordinates, QGeoLocation and QGeoAddress, but i don´t know if is possible get coordinates from an address through them. Every help is welcome. 回答1: I needed some time to master this but finally I got it working. At first I tried the classes mentioned by you: QGeoAddress, QGeoLocation, QGeoCoordinate: // standard

I need to know the predefined point is in the sea or on the land [duplicate]

心不动则不痛 提交于 2019-11-28 04:45:12
This question already has an answer here: Verify if a point is Land or Water in Google Maps 18 answers I have a system where users put some coordinates (latitude/longitude), I need to check if specified coordinates are in the sea or not. Is there any service that could give me the answer. Or is it possible to do this using google maps. You can use the Google Maps Geocode API . If your address is in land, the result_type of the response will be something like "administrative_area". if you are in the sea, the response will be "natural_feature". Here are two examples: The first is the 0,0 point,

Finding Cities within 'X' Kilometers (or Miles)

天大地大妈咪最大 提交于 2019-11-28 04:35:41
This may or may not be clear, leave me a comment if I am off base, or you need more information. Perhaps there is a solution out there already for what I want in PHP. I am looking for a function that will add or subtract a distance from a longitude OR latitude value. Reason: I have a database with all Latitudes and Longitudes in it and want to form a query to extract all cities within X kilometers (or miles). My query would look something like this... Select * From Cities Where (Longitude > X1 and Longitude < X2) And (Latitude > Y1 and Latitude < Y2) Where X1 = Longitude - (distance) Where X2

Android ImageView - Get coordinates of tap (click) regardless of scroll location or zoom scale

不羁岁月 提交于 2019-11-28 03:52:17
Background: I have an ImageView that I've modified to be scrollable (drag) and zoom-able (pinch zoom). I used the exact technique mentioned in the "Hello, Android" 3rd edition book that can also be found here . This technique uses matrix transformation to handle both scrolling and zooming. My Problem: When a user taps on the image, I want the coordinates of that tap in relation to the image itself, regardless of how the image has been scrolled or magnified. For instance, if my image is 1000x2000 and I scroll and zoom the image. Then I tap on the image at a certain point, I want to know what

Get coordinates of multiple touches in Swift

Deadly 提交于 2019-11-28 03:48:51
问题 So I've been messing around trying to get the coordinates of touches on the screen. So far I can get the coordinates of one touch with this: override func touchesBegan(touches: NSSet, withEvent event: UIEvent) { let touch = touches.anyObject()! as UITouch let location = touch.locationInView(self.view) println(location) } But when touching with two fingers I only get the coordinates of the first touch. Multi-touch works (I tested with this little tutorial: http://www.techotopia.com/index.php

What exactly are eye space coordinates?

女生的网名这么多〃 提交于 2019-11-28 03:35:41
As I am learning OpenGL I often stumble upon so-called eye space coordinates. If I am right, you typically have three matrices. Model matrix, view matrix and projection matrix. Though I am not entirely sure how the mathematics behind that works, I do know that the convert coordinates to world space, view space and screen space. But where is the eye space, and which matrices do I need to convert something to eye space? Perhaps the following illustration showing the relationship between the various spaces will help: Depending if you're using the fixed-function pipeline (you are if you call

Plot coordinates on map

纵然是瞬间 提交于 2019-11-28 03:12:19
I am trying to plot my coordinates using R. I have tried already to follow different post ( R: Plot grouped coordinates on world map ; Plotting coordinates of multiple points at google map in R ) but I am not having much success with my data. I am trying to achieve a flat map of the world with my gps coordinate as colored dots (each area a specific color): area lat long Agullhas -38,31 40,96 Polar -57,59 76,51 Tasmanian -39,47 108,93 library(RgoogleMaps) lat <- c(-38.31, -35.50) #define our map's ylim lon <- c(40.96,37.50) #define our map's xlim center = c(mean(lat), mean(lon)) #tell what

Detecting whether a GPS coordinate falls within a polygon on a map

蹲街弑〆低调 提交于 2019-11-28 03:04:40
As stated in the title, the goal is to have a way for detecting whether a given GPS coordinate falls inside a polygon or not. The polygon itself can be either convex or concave. It's defined as a set of edge vectors and a known point within that polygon. Each edge vector is further defined by four coordinates which are the latitudes and longitudes of respective tip points and a bearing relative to the starting point. There are a couple of questions similar to this one here on StackOverflow but they describe the solution only in general terms and for a 2D plane, whereas I am looking for an

How to get screen cordinates corresponding to the whole screen, and not the View touched?

女生的网名这么多〃 提交于 2019-11-28 02:42:05
问题 Im having some trouble obtaining the real (x,y) from my screen by handling the touch events of one View Item. I have this: When I touch the View item, it gives me coordinates with the origin located in his upper-left corner, and if i slide the finger out the view, it gives me negative coordinates (when sliding up or left). I would like to obtain the View location in the screen, to add it to the (x,y) coordinates that i get, so the final result is that the (0,0) is in the upper-left corner of