How to get the world coordinates of a point in a child actor?
问题 I have Group objects that consist of other Group objects, that finally consist of Actor objects. Now, when the groups and actors are rotated, offset and scaled, the coordinates in the "world", or in relation to the root node change. How do I get the world coordinates of a point in an actor's local space? To illustrate a bit more, here's an example of what I want: Group parentGroup; Actor childInGroup; ... parentGroup.addActor(childInGroup); childInGroup.setPosition(10f, 15f); childInGroup