Simplified (or smooth) polygons that contain the original detailed polygon
问题 I have a detailed 2D polygon (representing a geographic area) that is defined by a very large set of vertices. I'm looking for an algorithm that will simplify and smooth the polygon, (reducing the number of vertices) with the constraint that the area of the resulting polygon must contain all the vertices of the detailed polygon. For context, here's an example of the edge of one complex polygon: My research: I found the Ramer–Douglas–Peucker algorithm which will reduce the number of vertices -