AS3 - Detect WHERE a collision occurred and ROTATE everything AFTER the collision point of the object by 90 degrees
问题 AS3 - Detect WHERE a collision occurred and ROTATE everything AFTER the collision point of the object by 90 degrees DISCLAIMER The following explanation probably makes no sense, so have a look at http://raphaelhennessy.com/misc/Explanation.png for more information Essentially, I'm making a game where a lazer shines onto the screen and you have a mirror somewhere on the screen you can drag around. There is also a globe somewhere on the screen. The aim of the game is to direct the light, using