codesign

Unable to sign app bundle using Qt frameworks on OS X 10.10

試著忘記壹切 提交于 2019-12-01 06:41:57
I am having trouble signing Qt Based application un OS X. I am using Qt 5.3.2. I have read various information source that contain contradictory information. Here is the content of my application bundle after I run the bin/macdeployqt Qt utility SimpleHello.app/ Contents/ Info.plist PkgInfo Frameworks/ QtCore.framework/ Resources/ Versions/ 5/ QtCore QtGui.framework/ ... same as Qt core QtPrintSupport.framework/ ... same as Qt core QtWidgets.framework/ ... same as Qt core MacOS/ SimpleHello PlugIns/ ... some plugins Resources/ empty.lproj qt.conf First: I tried: http://successfulsoftware.net

Embedded Binary

末鹿安然 提交于 2019-12-01 06:07:41
error: Embedded binary is not signed with the same certificate as the parent app. Verify the embedded binary target's code sign settings match the parent app's. Also, why does my profile keep getting replaced with a XC wildcard profile? Solved the issue. I followed this steps to solve. go to my Build setting and changed all Code Signing Identify to iOS Distribution. Compile m Project XCode throws error message that Signing identity is wrong with an option to fix it. I clicked Fix it button. It happened twice. Now XCode change it back to IOS Developer. Now it is working. Sazzad Hissain Khan For

Embedded Binary

雨燕双飞 提交于 2019-12-01 04:13:07
问题 error: Embedded binary is not signed with the same certificate as the parent app. Verify the embedded binary target's code sign settings match the parent app's. Also, why does my profile keep getting replaced with a XC wildcard profile? 回答1: Solved the issue. I followed this steps to solve. go to my Build setting and changed all Code Signing Identify to iOS Distribution. Compile m Project XCode throws error message that Signing identity is wrong with an option to fix it. I clicked Fix it

How to undo codesign?

你说的曾经没有我的故事 提交于 2019-12-01 03:46:55
In an attempt to codesign gdb, I used an incorrect certificate, so now gdb is codesigned but does not work as expected. I attempted to codesign gdb using the correct certificate, however codesign complains that gdb is already signed. So how to undo it? The codesign command I used was: codesign -s gdb-cert gdb It's not well documented at all, from what I can tell, but you may be able to remove code signing via: codesign --remove-signature gdb I had a problem with removing signature as suggested by Micheal: unsupported type or version of signature Finally I used -f flag and force loaded new

codesign_allocate: error: unable to find utility “codesign_allocate”, not a developer tool or in PATH

有些话、适合烂在心里 提交于 2019-12-01 03:45:51
I upgraded my Mac to 10.10.3 and Xcode to 6.3.1 yesterday; today I can't use git, codesign_allocate ....and more. `sh: line 1: 18421 Abort trap: 6 /Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild -sdk /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS8.3.sdk -find codesign_allocate 2> /dev/null codesign_allocate: error: unable to find utility "codesign_allocate", not a developer tool or in PATH /Users/ylx/Library/Developer/Xcode/DerivedData/test-ahpvhmtqeafuveekexklyxulvmfa/Build/Products/Debug-iphoneos/test.app/Frameworks/libswiftCore

iOS ipa codesign on XCode 6.1 & Yosemite

点点圈 提交于 2019-11-30 17:30:39
I was used to sign my app with the following command codesign --resource-rules=ResourceRules.plist -f -s "SIGNER_NAME" MYAPP.app After installing Yosemite and XCode 6.1 it gives the following warning: Warning: --resource-rules has been deprecated in Mac OS X >= 10.10! So I tried to remove the "--resource-rules" but now it gives the following (blocking) error: invalid resource specification rule(s) Is there any right way to codesign ? g_blott Over on this post They answer your question. That post is more targeted towards using a build server (Jenkins CLI) but the answer is the same for you (and

How can I build a Safari extension package from the command line?

半城伤御伤魂 提交于 2019-11-30 10:39:51
问题 Instead of going to Extension Builder > Build Package… , I'd like to built a .safariextz package from the MyExtension.safariextension folder. I know I can unpack an extension with xar -xf . I suspect the way back involves packing it with xar , but then I'll need to do the code signing thing, which may or may not involve codesign(1). 回答1: Here are Omar Ismail's instructions, omitting the need for separate shell scripts. This will all occur in a directory safari/ , where we will be signing the

Xcode, Codesign Error from Jenkins / SSH - “User Interaction is not allowed”

旧时模样 提交于 2019-11-30 10:31:00
问题 I am trying to run an automated xcodebuild on Jenkins, but I am running into the error User interaction is not allowed. Command /usr/bin/codesign failed with exit code 1 I have already referenced "User interaction is not allowed" trying to sign an OSX app using codesign and other similar threads, but none of the solutions seem to properly remedy the error. Here is what I've already tried: I have allowed all items to access the keychain, and I have specifically added codesign to the "always

codesign an old Director projector on OS X 10.13 - perhaps manipulate __LINKEDIT segment value

耗尽温柔 提交于 2019-11-30 09:49:42
问题 (See Updates at end of this post) For $reasons, I need to codesign an old Director projector that we can no longer re-publish (no access to original source code or to Director). I'm doing this because when run without being signed, the app now opens a Finder window with a prompt saying "Where is..." asking for a file that's one of the embedded projector resources. But... If I cd into the Projector.app contents (it's not really called that, but you get the idea) and find the projector binary

command/usr/bin/codesign failed with exit code 1- code sign error

点点圈 提交于 2019-11-30 06:11:07
问题 I'm currently in the process of submitting my first app to the Apple store. I've completed the following processes Obtained a developer account Logged into the Member Center to Create an App ID Used keychain access to request and receive a distribution certificate Obtained a provisioning profile using my id and certificate When I build the app it runs perfectly in the app simulator and on the actual ipad, however when I switch my app to Archive on iOS Device i have a major code sign error