codesign

E79CDDB501B68E74DDF03EA4E75246A7FDF010D0: no identity found Command /usr/bin/codesign failed with exit code 1

邮差的信 提交于 2019-12-31 10:35:13
问题 I am facing codesign issue. I am using Xcode 6.0.1 and Os x server 3.2.1 E79CDDB501B68E74DDF03EA4E75246A7FDF010D0: no identity found Command /usr/bin/codesign failed with exit code 1 I tried all possible answers which are in Stack Overflow but i am unable to resolve this issue. Can anyone help me out with this issue. ?? The error log is as follows /usr/bin/codesign --force --sign E79CDDB501B68E74DDF03EA4E75246A7FDF010D0 --keychain /Library/Developer/XcodeServer/Keychains/Portal.keychain -

iOS codesigning specs [closed]

拈花ヽ惹草 提交于 2019-12-31 08:58:15
问题 Closed . This question needs to be more focused. It is not currently accepting answers. Want to improve this question? Update the question so it focuses on one problem only by editing this post. Closed 2 years ago . I want to create a tool for codesigning iOS apps on a linux server remotely. I know codesign is oss but relies heavily on the keychain and is not as portable. I know Adobe has a codesign utility for win and mac within flash that takes the provisioning profile, .p12, and .cer and

How to undo codesign?

梦想的初衷 提交于 2019-12-30 08:25:13
问题 In an attempt to codesign gdb, I used an incorrect certificate, so now gdb is codesigned but does not work as expected. I attempted to codesign gdb using the correct certificate, however codesign complains that gdb is already signed. So how to undo it? The codesign command I used was: codesign -s gdb-cert gdb 回答1: It's not well documented at all, from what I can tell, but you may be able to remove code signing via: codesign --remove-signature gdb 回答2: I had a problem with removing signature

How to undo codesign?

不打扰是莪最后的温柔 提交于 2019-12-30 08:25:09
问题 In an attempt to codesign gdb, I used an incorrect certificate, so now gdb is codesigned but does not work as expected. I attempted to codesign gdb using the correct certificate, however codesign complains that gdb is already signed. So how to undo it? The codesign command I used was: codesign -s gdb-cert gdb 回答1: It's not well documented at all, from what I can tell, but you may be able to remove code signing via: codesign --remove-signature gdb 回答2: I had a problem with removing signature

How to upload dmg file for notarization in xcode

元气小坏坏 提交于 2019-12-28 02:56:46
问题 I am trying to upload our existing app to apple for notarization. According to the document https://help.apple.com/xcode/mac/current/#/dev88332a81e I have to open the app the xcode archive organizer. We have a dmg file generated from our jenkins build server. How do I open the dmg file in xcode to upload? Also, is there some command line tool that I can use for the notarization? 回答1: You can do it from the command line. First you will need to extract the .app from your .dmg and resign it,

Command /usr/bin/codesign failed with exit code 1

冷暖自知 提交于 2019-12-27 13:34:25
问题 I have the following error: Command /usr/bin/codesign failed with exit code 1 Here is what I already did for trying to fix this: set the bundle identifier to com.server.pgmname set the code signing to "Any Iphone OS Device" set the Code Signing Identity to my Distribution identity. The error only occurs when I try to build on my device, on the simulator everything works fine. Do you have any suggestions? 回答1: I had the exact same error, and tried everything under the sun, including what was

Unable to run app created in xcode on iPhone

99封情书 提交于 2019-12-25 04:24:48
问题 I want to learn IOS development and so I installed xcode and tried running my first app on my iPhone. I'm using xcode 8 beta 6 and my iPhone is running the latest beta of IOS 10. I have an Apple ID as a developer account, but I'm not part of the Apple Developer program, for which you have to pay. I have selected my iPhone under "Device" and when I click the play button I get "build failed" and the following error messages: Signing for "My First Project" requires a development team. Select a

Codesign error - SecKey API returned: -67671

喜欢而已 提交于 2019-12-23 17:40:52
问题 When I try to run codesign of a particular app, I get an error: /Users/xxx/xxxxxx/xxxxx.app: replacing existing signature SecKey API returned: -67671 (null)/Users/xxx/xxxxxx/xxxxx.app unknown error -1=ffffffffffffffff Any idea what this means? 回答1: In my case needed to do the following: in the Keychain Access right click on the Private Key (if it is not seen, expand the Certificate by clicking on the little triangle near it) Choose Get Info Go to Access Control tab, choose "Allow all

How to use a dynamic framework in a framework?

只愿长相守 提交于 2019-12-23 02:52:28
问题 I am building my framework FooFramework that uses WebRTC framework. After I used the WebRTC framework(https://github.com/zevarito/PodRTC) in my pod as a dynamic framework. My demo app FooDemoApp that uses FooFramework crashes as it runs with not- my-own provision profile on a device. The error message is dyld: Library not loaded... Reason: no suitable image found. Did find... code signing blocked mmap() I think the problem is that Apple seems doens't allow nested framework. The WebRTC will be

Application with multiple executables appears signed but triggers firewall warning

£可爱£侵袭症+ 提交于 2019-12-22 10:28:26
问题 I'm working on a QT app for OS X that uses multiple executables. We sign the .app by signing each executable within the .app, then signing the whole .app with the "-f" option. This is the procedure Apple recommended when we contacted them. However, each time our app starts, the user is prompted with a warning that our application wants to connect to the internet. This warning is repeated every time the application is restarted, even if the user chooses to grant it access. Any suggestions for