codesign

Add codesign to private key ACL without Keychain

孤者浪人 提交于 2019-11-28 22:58:43
问题 I'm trying to set up continuous builds/integration for a stable of iPhone apps. I have: A dedicated Mac Mini. A user account named "build" Hudson set up as a LaunchAgent for build, by dropping a plist in /Users/build/Library/LaunchAgents Tried as a system-wide LaunchDaemon running as hudson, but then had no access to the build user's login keychain. Long story, full of heartache. The system set to automatically login "build" on startup, so that Hudson starts running. The big problem is

xcodebuild - codesign -vvvv says“resource envelope is obsolete”

跟風遠走 提交于 2019-11-28 16:53:55
I've just updated my xcode install to use xcode 6.0.1 in order to start compiling my app for ios8 devices. For some reason I am not able to ever sign the app file correctly that is generated using the following: xcodebuild -project GrantM/GrantM.xcodeproj -configuration Release it compiles the code and appears to be fine, but running: /usr/bin/codesign --verify -vvvv GrantM/GrantM.app give me: Program /usr/bin/codesign returned 1 : [GrantM/GrantM.app: resource envelope is obsolete] Codesign check fails : GrantM/GrantM.app: resource envelope is obsolete checking that the code was signed at all

Codesign returned 1 (object ifile format invalid or unsuitable) bug

送分小仙女□ 提交于 2019-11-28 16:41:03
问题 I'm working with Xcode 4.1 build 4B110f trying to get my iOS app ready for upload. It passes the Product|Archive step with no errors, asking twice for permission to sign something. But when I try a validate of the archive from the Organizer, it fails: ### Codesigning '/Users/uqrchern/Library/MobileDevice/Provisioning Profiles/70D2381D-3733-4F5D-88B2-4729572C2864.mobileprovision' with 'iPhone Distribution: Ron Chernich' + /usr/bin/codesign --force --preserve-metadata --sign iPhone Distribution

command/usr/bin/codesign failed with exit code 1- code sign error

人盡茶涼 提交于 2019-11-28 15:25:25
I'm currently in the process of submitting my first app to the Apple store. I've completed the following processes Obtained a developer account Logged into the Member Center to Create an App ID Used keychain access to request and receive a distribution certificate Obtained a provisioning profile using my id and certificate When I build the app it runs perfectly in the app simulator and on the actual ipad, however when I switch my app to Archive on iOS Device i have a major code sign error which i've attached below. codesign /Users/Gaby/Library/Developer/Xcode/DerivedData/RoyalAppInspection

How do you codesign framework bundles for the Mac App Store?

感情迁移 提交于 2019-11-28 15:14:32
After a recent submission I have gotten the following error: Invalid Signature - the nested app bundle (FooBar.app/Contents/Frameworks/GData.framework) is not signed, the signature is invalid, or it is not signed with an Apple submission certificate. Refer to the Code Signing and Application Sandboxing Guide for more information. Invalid Signature - the nested app bundle (FooBar.app/Contents/Frameworks/Growl.framework) is not signed, the signature is invalid, or it is not signed with an Apple submission certificate. Refer to the Code Signing and Application Sandboxing Guide for more

codesign “The operation was cancelled by the user”

别来无恙 提交于 2019-11-28 10:43:58
For some reason, whenever I try to codesign in xcode, I am getting this error (path to app): The operation was cancelled by the user. Command /usr/bin/codesign failed with exit code 1 I had this error after I changed my login keychain password, and my developer certificate was in this keychain. I restarted and unlocked the keychain again and all was well. I spent hours trying to figure out why I was getting "The operation was cancelled by the user. Command /usr/bin/codesign failed with exit code 1". I tried locking and unlocking all my keys (be sure you know the password first) and it fixed

Building iOS applications using xcodebuild without codesign

时光怂恿深爱的人放手 提交于 2019-11-28 03:11:39
We're building an app for another company. They hold the signing key and would rather not share it with us. It should be possible to separate build and sign, but how do I specify it on xcodebuild's command line? Joern In order to skip the code signing you can perform a manual build from the console like this: xcodebuild clean build CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO Additionally, use the -configuration , -target and -sdk parameters in order to define your build settings. Refer to this Stack Overflow answer in order to get a detailed description on how to disable code-signing inside

How to upload dmg file for notarization in xcode

拟墨画扇 提交于 2019-11-28 01:12:01
I am trying to upload our existing app to apple for notarization. According to the document https://help.apple.com/xcode/mac/current/#/dev88332a81e I have to open the app the xcode archive organizer. We have a dmg file generated from our jenkins build server. How do I open the dmg file in xcode to upload? Also, is there some command line tool that I can use for the notarization? You can do it from the command line. First you will need to extract the .app from your .dmg and resign it, removing the com.apple.security.get-task-allow entitlement in the process (this is added automatically by the

How to obtain codesigned application certificate info

|▌冷眼眸甩不掉的悲伤 提交于 2019-11-27 20:46:34
I am having a tough time finding an answer to my codesigning issues. We have an application for Mac OS written under Cocoa. Finally - we did our codesigning, but i would like to add an extra security check - within the executable itself. My idea is to validate the fingerprint of the certificate with which the current executable is signed when it is started. If it is missing or invalid (checked against a hardcoded hash within the application) - we shut it down. So far, i haven't been able how to obtain the certificate used to codesign the executable programatically and check its data. Does

Xcode 4.3: Codesign operation failed (Check that the identity you selected is valid)

白昼怎懂夜的黑 提交于 2019-11-27 19:40:30
After installing Xcode 4.3 I can't validate and distribute application using Organizer. While building, signing and validating in Xcode is OK, the validation in Organizer fails with the message in the title of this question. First, Xcode 4.3 can download provisioning profiles automatically (there's an option in Organizer), but it downloads only development profiles and ignores distribution profiles as if there are none. OK, I downloaded and installed it manually and it appears in Organizer. Then I set proper Code Signing Identity both for project and for target and use Distribution profile