Cocos2D-x - Issues when with using CCFollow
I've got a problem with CCFollow in Cocos2D-X. I want to follow my a Sprite, which is referred to a Box2D-Body. When i call this->runAction(CCFollow::create(playerSprite)); in the init method of my GameLayer, the lower left corner of my usual screen is centered on my device and although the emulator. May anyone help me with this issue ? :/ Best Regards, stotheg ССFollow is often not enough for your own purposes. One way out of this situation is to create your custom ССFollow action or adding the required logic in the game loop. Please read this article, there's a lot of useful information for