cocoapods

Undefined symbols for architecture arm64

情到浓时终转凉″ 提交于 2019-11-26 00:09:46
问题 I am getting a Apple Mach-O Linker Error everytime I import a file from CocoaPods. Undefined symbols for architecture arm64: \"_OBJC_CLASS_$_FBSession\", referenced from: someFile ld: symbol(s) not found for architecture arm64 I get about 12 of these, for the various Pods I use. I am trying to build for the iPhone 5S using XCode 5. I\'ve been trying various solutions here on SO, but haven\'t got any of them to work yet. How do I fix this Apple Mach-O Linker Error? Just found another warning

How to remove CocoaPods from a project?

橙三吉。 提交于 2019-11-26 00:06:35
问题 What\'s the right way of removing CocoaPods from a project? I want to remove the whole CocoaPod. Due to some limitations imposed by my client I can\'t use it. I need to have just one xcodeproj instead of an xcworkspace. 回答1: Removing CocoaPods from a project is possible, but not currently automated by the CLI. First thing, if the only issue you have is not being able to use an xcworkspace you can use CocoaPods with just xcodeproj s by using the --no-integrate flag which will produce the Pods

The target … overrides the `OTHER_LDFLAGS` build setting defined in `Pods/Pods.xcconfig

血红的双手。 提交于 2019-11-25 23:37:13
I have incorporate SpatialIite into a Xcode project which uses a header file from Proj.4 , just one header. Both are Xcode projects and have static targets. I'm trying to migrate from git submodule to Cocoapods. Since static targets seems to be difficult to use with Cocoapods, I just want to have the project built in the usual way. I made podspec for Proj.4 . After writing podfile for SpatialLite I got the warnings: [!] The target `SpatialiteIOS [Debug]` overrides the `OTHER_LDFLAGS` build setting defined in `Pods/Pods.xcconfig'. - Use the `$(inherited)` flag, or - Remove the build settings