cache-manifest

how can I do manifest request with WKWebView

跟風遠走 提交于 2019-12-04 10:58:35
I was trying to use the new WebView in my app, but it seems that WKWebView can't work with NSURLCache , and Manifest request didn't work, no request was loaded and also nothing was stored. Everything seems to work better using WKWebView instead of UIWebView except for using NSURLCache and Manifest , so I wonder if there are some ways to solve this matter. P.S. I've tried Private API _setOfflineApplicationCacheIsEnabled: and it does work, but app using non-public API will be rejected by apple... I'm now out of ideas. Right now, WKWebView instances will ignore any of the default networking

Can I use html5 cache manifest to store third party js?

邮差的信 提交于 2019-12-04 10:30:05
I want to use third party js in my html5 cache manifest. I don't know can I do it or not , if its possible then how? Can I specify full third party js url in manifest file? I have seen examples where in manifest they have specified http url for images , So why can't we do same for js & css? If we can't implement it , is there any other option? I know that we can store third party js in local storage. Example is appreciated. According to html5doctors , you can set external urls in the cache manifest. Here is an example: CACHE MANIFEST # This is the cache part where you specify files to cache

Why offline web application doesn't work?

那年仲夏 提交于 2019-12-03 22:28:12
It looks like offline app is supported on most browsers. I copied the example app from WHATWG and put it on an web server but it didn't work when I test with the steps below: browse to clock.html with windows phone 8.1 (IE 11) page looks fine, then exit the browser disable wifi and cell data browse to the clock.html again but get Cannot find server or DNS error I was not browsing in private mode and did not clear any browser cache. I don't know if this is specific to windows phone yet, but will test with other devices later. clock.appcache CACHE MANIFEST CACHE: clock.html clock.css clock.js

HTML5 Local Storage VS App Cache Offline Website Browsing

痞子三分冷 提交于 2019-12-03 06:02:37
问题 After going through multiple articles, I am still not clear on the difference between Local Storage and App Cache Manifest. Also referred: Is AppCache = Application Cache = Web Storage's LocalStorage? (SO 10986026), Application Cache is a Douchebag (A List Apart) My AIM is to build a website with specific pages be allowed offline to user on user demand. Steps followed : I opened a site on Chrome : http://www.spritecow.com/ And checked AppCache : chrome://appcache-internals/ And the site was

strange behaviour with cache.manifest / offline usage of web app saved to home-screen on ipad ios6

偶尔善良 提交于 2019-12-03 04:00:13
I just discovered some strange behaviour on iPad with the new iOS 6. I'm testing a web app for offline usage. The web app is no more than a static website with a cache manifest, so no special frameworks like sencha touch or tools like phnoegap are used. Just HTML, CSS and JavaScript and a cache.manifest. The App worked fine before: I could save the website to the home screen. When I opened it from there, all the data would be downloaded for caching. At the end of the download the pop-up would come to ask if I wanted to increase the cache to 50MB – accepted – everything was fine – offline usage

HTML5 Local Storage VS App Cache Offline Website Browsing

浪尽此生 提交于 2019-12-02 19:28:50
After going through multiple articles, I am still not clear on the difference between Local Storage and App Cache Manifest. Also referred: Is AppCache = Application Cache = Web Storage's LocalStorage? (SO 10986026), Application Cache is a Douchebag (A List Apart) My AIM is to build a website with specific pages be allowed offline to user on user demand. Steps followed : I opened a site on Chrome : http://www.spritecow.com/ And checked AppCache : chrome://appcache-internals/ And the site was cached. I closed Chrome and reloaded it. The cache was still there. Exactly what I need for offline

HTML5 Cache Manifest: Fallback section & Network *

时光总嘲笑我的痴心妄想 提交于 2019-11-30 22:16:47
from Dive into HTML5: Cache Manifest: Fallback section CACHE MANIFEST FALLBACK: / /offline.html NETWORK: * i dont understand from the URL given what this block of code exactly does. does the fallback section mean when anything is not found, show the offline.html page then network: * all resources will be cached? it says also It uses common CSS, JavaScript, and images on each page. Each of these resources would need to be listed explicitly in the CACHE this seems to conflict to network: * where it seems to say cache everything? aiham There are three types of headings in a cache manifest, CACHE,

Mobile Safari: Audio + cache manifest

大憨熊 提交于 2019-11-30 20:50:10
I'm having a small web app, which plays really short sound bits on the click of several buttons. It explicitly targets mobile Safari on iOS (iPad). After reading here and elsewhere about the several "shortcomings" of HTML5 audio in this context on mobile Safari and trying a few "hacks" and tricks, I'm stuck with a situation where Safari seems simply (for the lack of a better word) broken: I can play sound A (it takes a long time for it to start — I'm assuming it's downlading [again]?) on the click of button A. After that, clicking on button B will immediately play the sound A again. Same for

Omit current page from HTML5 offline appcache but use cached resources

拈花ヽ惹草 提交于 2019-11-30 13:59:37
For performance purposes, I want to have some of my web pages use resources that have been cached for offline use (images, CSS, etc.) but to not have the page itself cached as the content will be generated dynamically. One way to do this would be to refactor my pages so that they load the dynamic content via AJAX or by looking things up in LocalStorage. Details may vary, but broadly speaking, something like that. If it's possible, I'd prefer to find a way to simply instruct the browser to use cached resources (again, images, CSS, etc.) for the page but to not actually cache the (dynamically

Mobile Safari: Audio + cache manifest

血红的双手。 提交于 2019-11-30 04:53:51
问题 I'm having a small web app, which plays really short sound bits on the click of several buttons. It explicitly targets mobile Safari on iOS (iPad). After reading here and elsewhere about the several "shortcomings" of HTML5 audio in this context on mobile Safari and trying a few "hacks" and tricks, I'm stuck with a situation where Safari seems simply (for the lack of a better word) broken: I can play sound A (it takes a long time for it to start — I'm assuming it's downlading [again]?) on the