build

Building Vue project ignores media subfolders

北城余情 提交于 2020-06-29 03:54:14
问题 I am using Vue 2 and I put some videos in the Vue template using HTML5 video. I save those videos in the VueProjectRootFolder/src/assets/videos/myVideo.mp4 so my markup in Vue is <video width="100%" height="40%" controls> <source src="@/assets/videos/myVideo.mp4" type="video/mp4"> </video> This works and when I do npm run build , the video works. But it is transferred in the media folder and there is no videos subfolder inside. Also, Vue changes the URL of the video to /media/myVideo.mp4 I

Copy out plain .o files with cmake

主宰稳场 提交于 2020-06-28 05:53:38
问题 I'm trying to get cmake (on linux) to create some static object (.o) files and install them to an external directory. To that end I have a list, object_sources , containing the project path of the sources, and put this in the top level CMakeLists.txt : set(local_objects "") foreach(file ${object_sources}) get_filename_component(cur ${file} NAME_WE) add_library("${cur}.o" OBJECT ${file}) list(APPEND local_objects "${cur}.o") # To confirm these variables are what I think they are: message("--->

Copy out plain .o files with cmake

三世轮回 提交于 2020-06-28 05:53:07
问题 I'm trying to get cmake (on linux) to create some static object (.o) files and install them to an external directory. To that end I have a list, object_sources , containing the project path of the sources, and put this in the top level CMakeLists.txt : set(local_objects "") foreach(file ${object_sources}) get_filename_component(cur ${file} NAME_WE) add_library("${cur}.o" OBJECT ${file}) list(APPEND local_objects "${cur}.o") # To confirm these variables are what I think they are: message("--->

BuildConfig is public, should be declared in a file named BuildConfig.java

瘦欲@ 提交于 2020-06-27 12:50:34
问题 Seem to be getting this occurring error whenever I run my android application. The only way to get around it is by rebuilding the project and runs normally again. If anyone knows the reason for this will be much appreciated 回答1: Fixed Update: Cloned a fresh copy of my code and deleted some of the irrelevant files not needed here What should be in my .gitignore for an Android Studio project? 来源: https://stackoverflow.com/questions/59438157/buildconfig-is-public-should-be-declared-in-a-file

Error building ambari 2.7.5 Centos 7 (fails at ambari-admin step)

纵饮孤独 提交于 2020-06-26 06:14:52
问题 I am trying to build ambari 2.7.5 on Centos 7 per these instructions, which is relatively straightforward. However, when the build gets to ambari-admin, it fails. There are several posts out there that describe a supposed solution to this- which is editing "...ambari-admin/pom.xml" and setting the node and npm versions to match the versions installed on the server. Sadly, this does not work for me. And I have tried the versions of node/npm that come with Centos(EPEL), I have tried the LATEST

gradle remote debugging process

不羁的心 提交于 2020-06-26 04:40:27
问题 I am adding the GRADLE_OPTS to system environment variables as: -Xdebug -Xrunjdwp:transport=dt_socket,server=y,suspend=y,address=5005 I have created the remote debugger from InteliJ IDEA for this socket. I can debug the build.gradle file, but I can't enter into the scripts for example can't see the variable values . 回答1: Here are the steps to remotely debug gradle: Step-by-step guide 1. Run your Gradle command 2. On the command line, execute your task normally, but add the following

gradle remote debugging process

不问归期 提交于 2020-06-26 04:40:26
问题 I am adding the GRADLE_OPTS to system environment variables as: -Xdebug -Xrunjdwp:transport=dt_socket,server=y,suspend=y,address=5005 I have created the remote debugger from InteliJ IDEA for this socket. I can debug the build.gradle file, but I can't enter into the scripts for example can't see the variable values . 回答1: Here are the steps to remotely debug gradle: Step-by-step guide 1. Run your Gradle command 2. On the command line, execute your task normally, but add the following

Eclipse Build Error “A class file was not written. The project may be inconsistent, if so try refreshing this project and building it”

十年热恋 提交于 2020-06-25 08:06:30
问题 I have been struggling with a very weird issue that has suddenly popped up on the latest version of Eclipse Classic (4.2.2). Everytime I try creating or refactoring a class or subclass in any of my projects (all Java) in my Eclipse workspace I get an error at the very top of my class that says A class file was not written. The project may be inconsistent, if so try refreshing this project and building it Again, this happens when I create new classes. And even when I rename current classes,

Exception: IL2CPP.exe did not run properly! Unity 3D build issue

本秂侑毒 提交于 2020-06-22 04:41:51
问题 my unity version 2019.3.12f1 Hello, I have problem with build my Android game. When i want use IL2CPP, i cant build my game. In console is this errors: Exception: C:\Program Files\Unity\Editor\Data\il2cpp/build/deploy/net471/il2cpp.exe did not run properly! Exception: C:\Program Files\Unity\Editor\Data\il2cpp/build/deploy/net471/il2cpp.exe did not run properly! UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String

Exception: IL2CPP.exe did not run properly! Unity 3D build issue

梦想的初衷 提交于 2020-06-22 04:41:33
问题 my unity version 2019.3.12f1 Hello, I have problem with build my Android game. When i want use IL2CPP, i cant build my game. In console is this errors: Exception: C:\Program Files\Unity\Editor\Data\il2cpp/build/deploy/net471/il2cpp.exe did not run properly! Exception: C:\Program Files\Unity\Editor\Data\il2cpp/build/deploy/net471/il2cpp.exe did not run properly! UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String