boost::thread data structure sizes on the ridiculous side?
问题 Compiler: clang++ x86-64 on linux. It has been a while since I have written any intricate low level system code, and I ussualy program against the system primitives (windows and pthreads/posix). So, the in#s and out's have slipped from my memory. I am working with boost::asio and boost::thread at the moment. In order to emulate synchronous RPC against an asynchronous function executor ( boost::io_service with multiple threads io::service::run 'ing where requests are io_serviced::post 'ed), I