boost-asio

boost asio: “host not found (authorative)”

生来就可爱ヽ(ⅴ<●) 提交于 2019-12-01 17:55:32
I am making a program for school in which two programs communicate with each other. So far I have not been able to connect the two programs. Whenever I try to connect to localhost:8888 or 127.0.0.1:8888, the error "Host not found (authoritative)" occurs. So far my code is this: Connection.cpp Connection::Connection(std::string Arg) { try { tcp::resolver resolver(io_service); cout<<Arg<<endl; tcp::resolver::query query(Arg, "daytime"); tcp::resolver::iterator endpoint_iterator = resolver.resolve(query); tcp::resolver::iterator end; tcp::socket socket(io_service); socket_p = &socket; boost:

C++ meaning of [ ] [duplicate]

|▌冷眼眸甩不掉的悲伤 提交于 2019-12-01 17:51:42
问题 This question already has answers here : What is a lambda expression in C++11? (9 answers) Closed 5 years ago . That's from an example of boosts asio. What does [this] mean? why the []? acceptor_.async_accept(socket_, [this](boost::system::error_code ec) 回答1: It is a lambda expression used to create a function as an expression [] is the capture list A list of symbols can be passed as follows: [a,&b] where a is captured by value and b is captured by reference. [this] captures the this pointer

Detaching a native socket from Boost.ASIO's socket class

那年仲夏 提交于 2019-12-01 17:33:37
Is it possible to detach a native socket from Boost.ASIO's socket class? If so, how can it be done? I can't seem to find anything obvious in the documentation. As a quick overview of what I'm trying to accomplish: I have a class that makes a connection and does some negotiation using Boost.ASIO, then passes back a native Windows SOCKET on success or 0 on failure. Unless I'm mistaken, the native socket will be closed and deallocated when my boost::asio::basic_socket is destructed. Answering my own question. Windows has a WSADuplicateSocket function, which can be used to duplicate the native

Detaching a native socket from Boost.ASIO's socket class

做~自己de王妃 提交于 2019-12-01 17:24:16
问题 Is it possible to detach a native socket from Boost.ASIO's socket class? If so, how can it be done? I can't seem to find anything obvious in the documentation. As a quick overview of what I'm trying to accomplish: I have a class that makes a connection and does some negotiation using Boost.ASIO, then passes back a native Windows SOCKET on success or 0 on failure. Unless I'm mistaken, the native socket will be closed and deallocated when my boost::asio::basic_socket is destructed. 回答1:

boost::deadline_timer can fail when system clock is modified

人盡茶涼 提交于 2019-12-01 15:54:35
As could be read at: https://svn.boost.org/trac/boost/ticket/3504 a deadline_timer that timeouts periodically and which is implemented using deadline_timer::expires_at() (like the example in Boost Timer Tutorial, 3th example ) will probably fail if the system time is modified (for example, using the date command, if your operating system is Linux). Is there a simple and appropiate way of performing this operation now, using Boost? I do not want to use deadline_timer::expires_from_now() because I could verify that it is less accurate than "manually" updating the expiry time. As a temporal

Select functionality in boost::asio

我只是一个虾纸丫 提交于 2019-12-01 15:27:37
I am going to use boost::asio lib for my project. But it's not quite obvious which function is corresponding to select() from native socket C lib. Is that available in asio? Or does boost provide an alternative to find out if a socket is ready? The high-level design of Boost.Asio is based on the Proactor desing pattern . Thus, you don't need to poll on select . Instead, submit your completion handler for an asynchronous operation, and when the operation gets completed - the completion handler gets called. The documentation has a specific section for mapping the BSD socket API calls into their

boost::asio::async_read_until reads all data instead of just some

雨燕双飞 提交于 2019-12-01 15:11:25
I'm modify the Boost Asio echo example to use async_read_until to read the input word by word. Even though I am using async_read_until , all the data sent seems to be read from the socket. Could someone please advise: #include <cstdlib> #include <iostream> #include <boost/bind.hpp> #include <boost/asio.hpp> using boost::asio::ip::tcp; class session { public: session(boost::asio::io_service& io_service) : socket_(io_service) { } tcp::socket& socket() { return socket_; } void start() { std::cout<<"starting"<<std::endl; boost::asio::async_read_until(socket_, buffer, ' ', boost::bind(&session:

boost::deadline_timer can fail when system clock is modified

给你一囗甜甜゛ 提交于 2019-12-01 14:48:06
问题 As could be read at: https://svn.boost.org/trac/boost/ticket/3504 a deadline_timer that timeouts periodically and which is implemented using deadline_timer::expires_at() (like the example in Boost Timer Tutorial, 3th example) will probably fail if the system time is modified (for example, using the date command, if your operating system is Linux). Is there a simple and appropiate way of performing this operation now, using Boost? I do not want to use deadline_timer::expires_from_now() because

boost::asio::async_read_until reads all data instead of just some

家住魔仙堡 提交于 2019-12-01 14:07:06
问题 I'm modify the Boost Asio echo example to use async_read_until to read the input word by word. Even though I am using async_read_until , all the data sent seems to be read from the socket. Could someone please advise: #include <cstdlib> #include <iostream> #include <boost/bind.hpp> #include <boost/asio.hpp> using boost::asio::ip::tcp; class session { public: session(boost::asio::io_service& io_service) : socket_(io_service) { } tcp::socket& socket() { return socket_; } void start() { std:

c++ Sending struct over network

不打扰是莪最后的温柔 提交于 2019-12-01 13:15:31
I'm working with Intel SGX which has predefined structures. I need to send these structures over a network connection which is operated by using boost::asio . The structure that needs to be send has the following format: typedef struct _ra_samp_request_header_t{ uint8_t type; /* set to one of ra_msg_type_t*/ uint32_t size; /*size of request body*/ uint8_t align[3]; uint8_t body[]; } ra_samp_request_header_t; For the sending and receiving, the methods async_write and async_async_read_some are used boost::asio::async_write(socket_, boost::asio::buffer(data_, max_length), boost::bind(&Session: