Boost Asio UDP retrieve last packet in socket buffer
问题 I have been messing around Boost Asio for some days now but I got stuck with this weird behavior. Please let me explain. Computer A is sending continuos udp packets every 500 ms to computer B, computer B desires to read A's packets with it own velocity but only wants A's last packet, obviously the most updated one. It has come to my attention that when I do a: mSocket.receive_from(boost::asio::buffer(mBuffer), mEndPoint); I can get OLD packets that were not processed (almost everytime). Does