iOS / GLES2: How to achieve Glow Effect
I have a compass style needle, free to spin. I need it to glow when it approaches a certain orientation, say 55 degrees. I want to have NeedleView subclass UIView, so I can manipulate (NeedleView*)needleView as if it was a UIView, just have a couple of extra methods - (void) feedAngle: (float) theta; - (void) feedGlow: (float) glow_01; doing a bit of research, I have found that the common technique is to take a greyscale copy of the needle's image, blur it, save it as a GL texture, and then wrap it onto a quad that sits behind the actual needle's quad. then I am a bit woolly.... I guess I set