bit-fields

Size of structure with bit fields

僤鯓⒐⒋嵵緔 提交于 2019-12-07 20:11:13
问题 Here I have a code snippet. #include <stdio.h> int main() { struct value { int bit1 : 1; int bit2 : 4; int bit3 : 4; } bit; printf("%d",sizeof(bit)); return 0; } I'm getting the output as 4 (32 bit compiler). Can anyone explain me how? Why is it not 1+ 4 + 4 = 9? I've never worked with bit fields before so would love some help. Thank you. :) 回答1: When you tell the C compiler this: int bit1 : 1 It interprets it as, and allocates to it, an integer; but refers to it's first bit as bit1 . So if

2bit bit-fields array effects on performance and cache efficiency?

拜拜、爱过 提交于 2019-12-07 18:08:49
问题 I am in need of a 2bit array, I am not concerned with saving memory at all, but I am concerned with minimizing cache misses and maximizing cache efficiency. Using an array of bools will use 4 times more memory, which means for every usable chunk of data in the cache, there will be 3 that are not used. So technically, I can get 3 times better cache consistency if I use bitfields. The plan is to implement it as an array of bytes, divided into 4 equal bitfields, and use the div function to be

Reading/Writing Nibbles (without bit fields) in C/C++

瘦欲@ 提交于 2019-12-07 17:47:03
问题 Is there an easy way to read/write a nibble in a byte without using bit fields? I'll always need to read both nibbles, but will need to write each nibble individually. Thanks! 回答1: Use masks : char byte; byte = (byte & 0xF0) | (nibble1 & 0xF); // write low quartet byte = (byte & 0x0F) | ((nibble2 & 0xF) << 4); // write high quartet You may want to put this inside macros. 回答2: The smallest unit you can work with is a single byte. If you want to manage the bits you should use bitwise operators.

What is the use of declaring different datatypes inside bitfields?

廉价感情. 提交于 2019-12-07 16:43:00
问题 A typical use of bitfield is to declare a space efficient variable smaller than 8 bits. What i don't understand is the value of declaring those bits as short, int , long , bool etc. For example typedef struct{ int first:3, short second:3, char third:3 } somestruct; In above case, all 3 variables, i.e. first, second and third are 3 bit long. What is the value of declaring the variable first as int, second as short and third as char? Or, why is even a data type required? I should be able to

Bitfield endianness in gcc

随声附和 提交于 2019-12-07 06:03:01
问题 The endianness of bitfields is implementation defined. Is there a way to check, at compile time, whether via some macro or other compiler flag, what gcc's bitfield endianness actually is? In other words, given something like: struct X { uint32_t a : 8; uint32_t b : 24; }; Is there a way for me to know at compile time whether or not a is the first or last byte in X ? 回答1: On Linux systems, you can check the __BYTE_ORDER macro to see if it is __LITTLE_ENDIAN or __BIG_ENDIAN . While this is not

how to declare an unsigned int in a C program

天涯浪子 提交于 2019-12-07 03:34:08
问题 On this link I came across http://lxr.linux.no/#linux+v2.6.36/include/linux/pci.h#L299 integer declaration unsigned int is_added:1; I have made C programs and declared integers in them but in the above I see use of : What sort of syntax is that? 回答1: I think you have come across a bit-field :) 回答2: It's part of a struct , which means that it indicates that the field should only use a certain number of bits instead of an entire byte or more. 回答3: This is bit field declaration in an array. The

Typedef a bitfield variable

a 夏天 提交于 2019-12-06 12:26:57
I want to have a typedef that is 1-bit integer, so I though of this typedef int:1 FLAG; but I'm getting errors with it, is there a way I can do so? Thanks No. The smallest addressable "thing" in a C Program is a byte or char . A char is at least 8 bits long. So you cannot have a type (or objects of any type) with less than 8 bits. What you can do is have a type for which objects occupy at least as many bits as a char and ignore most of the bits #include <limits.h> #include <stdio.h> struct OneBit { unsigned int value:1; }; typedef struct OneBit onebit; int main(void) { onebit x; x.value = 1; x

Bitfields in C with struct containing union of structs

非 Y 不嫁゛ 提交于 2019-12-06 08:33:29
问题 Hm... why is it that, when I print sizeof(struct MyStruct) , it outputs 3 (instead of 2) for this code? #pragma pack(push, 1) struct MyStruct { unsigned char a : 6; union { struct { unsigned int b : 9; }; }; }; #pragma pack(pop) In case it matters, I'm running MinGW GCC 4.5.0 on Windows 7 x64, but honestly, the result is weird enough for me that I don't think the compiler and the OS matter too much here. :\ 回答1: You can't have the field starting at an address that is not byte aligned. You're

Size of structure with bit fields

雨燕双飞 提交于 2019-12-06 05:24:49
Here I have a code snippet. #include <stdio.h> int main() { struct value { int bit1 : 1; int bit2 : 4; int bit3 : 4; } bit; printf("%d",sizeof(bit)); return 0; } I'm getting the output as 4 (32 bit compiler). Can anyone explain me how? Why is it not 1+ 4 + 4 = 9? I've never worked with bit fields before so would love some help. Thank you. :) sampathsris When you tell the C compiler this: int bit1 : 1 It interprets it as, and allocates to it, an integer; but refers to it's first bit as bit1 . So if we consider your code: struct value { int bit1 : 1; int bit2 : 4; int bit3 : 4; } bit; What you

What is the use of declaring different datatypes inside bitfields?

淺唱寂寞╮ 提交于 2019-12-06 03:27:26
A typical use of bitfield is to declare a space efficient variable smaller than 8 bits. What i don't understand is the value of declaring those bits as short, int , long , bool etc. For example typedef struct{ int first:3, short second:3, char third:3 } somestruct; In above case, all 3 variables, i.e. first, second and third are 3 bit long. What is the value of declaring the variable first as int, second as short and third as char? Or, why is even a data type required? I should be able to declare the above as typedef struct{ first:3, second:3, third:3 } modifiedstruct; The modifiedstruct