berkelium

How do I integrate C++ library with Python?

断了今生、忘了曾经 提交于 2020-01-17 08:29:12
问题 I want to integrate Berkelium (www.berkelium.org) with Blender to render browser in Blender scenes. Blender allows you to write python add-ons (http://wiki.blender.org/index.php/Doc:2.6/Manual/Extensions). I know only a little bit python what would be a good starting point for me? How do I call Berkelium methods in my python add-ons? Here is the link for Berkelium builds: https://github.com/sirikata/berkelium/downloads 回答1: It seems this is covered by the python docs. Perhaps this will be of

Offscreen & embeddable browsers comparison (for use in a game) [closed]

血红的双手。 提交于 2019-12-04 08:23:18
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 4 years ago . We've been looking at adding decent browser support to our C++ application; this question is about GUI-independent browser libraries since our project involves 3D rendering and doesn't quite fit a normal GUI. The two I've seen so far are Berkelium and Awesomium. Both seem to work in a similar way from my quick

Offscreen & embeddable browsers comparison (for use in a game) [closed]

落爺英雄遲暮 提交于 2019-12-02 22:56:17
Closed. This question is off-topic. It is not currently accepting answers. Learn more . Want to improve this question? Update the question so it's on-topic for Stack Overflow. We've been looking at adding decent browser support to our C++ application; this question is about GUI-independent browser libraries since our project involves 3D rendering and doesn't quite fit a normal GUI. The two I've seen so far are Berkelium and Awesomium . Both seem to work in a similar way from my quick investigation, rendering to an offscreen-buffer which you blt into your own window/game/anything. Awesomium is