How do I fire MouseMotionListener events in real-time?
问题 I am trying to create a graphics drawing program that allows the user to draw red pixels on the screen by dragging their mouse over it. So in a way, you can think of this program as Microsoft's Paint program but with only the pencil drawing tool and color red. Unfortunately the mouseDragged() function in my program is not working properly. It will skip some of the pixels on the screen if I move my mouse too fast, like this: import java.awt.*; import java.awt.event.*; import javax.swing.*;