Create a Trailing line of blood behind a player
问题 I am currently working on a simple top down shooter. The object is a ball that slides around the screen, and I am trying to make a sort of wet-dragging affect. I am using Java Swing and just the default Graphics2d lib inside. This is what I have: and this is my goal: I need to know how I can make a curved line that has the ability to change alpha at the trailing end. I have searched online but I can only find non-dynamic solutions. (The tail needs to update as the player moves across the