AVQueuePlayer frustrations (buffer underrun handling)
问题 I am having a hell of a time with AVQueuePlayer. Very simply, I am making it on an array of AVPlayerItems built with playerItemWithURL: and pointing to video assets on a server out on the Net. If I try to run this thing in the stimulator (sic) it plays through the first asset, begins playing the second and just dies. Sometimes it doesn't even get through the first asset. Now, I understand that the sim behaves differently than the device, so I tried it on the device as well, with the same