autodesk-forge

Where Can I found docu for Autodesk.Viewing.MarkupsCore extension?

可紊 提交于 2020-03-05 06:06:32
问题 I am searching documentation for the Autodesk.Viewing.MarkupsCore extension in the viewe V7, but I can't found it . https://forge.autodesk.com/en/docs/viewer/v7/reference/Extensions/ Just I found in the viewer V2 : https://forge.autodesk.com/en/docs/viewer/v2/reference/javascript/markupscore/ 回答1: For some reason this is not available in V6 and V7 docs, I will notify the team, but you can find it here for now - https://forge.autodesk.com/en/docs/viewer/v5/reference/javascript/markupscore/ 回答2

Where Can I found docu for Autodesk.Viewing.MarkupsCore extension?

不羁岁月 提交于 2020-03-05 06:05:12
问题 I am searching documentation for the Autodesk.Viewing.MarkupsCore extension in the viewe V7, but I can't found it . https://forge.autodesk.com/en/docs/viewer/v7/reference/Extensions/ Just I found in the viewer V2 : https://forge.autodesk.com/en/docs/viewer/v2/reference/javascript/markupscore/ 回答1: For some reason this is not available in V6 and V7 docs, I will notify the team, but you can find it here for now - https://forge.autodesk.com/en/docs/viewer/v5/reference/javascript/markupscore/ 回答2

Initiate BIM360 Docs collaboration programmatically

☆樱花仙子☆ 提交于 2020-03-05 00:34:13
问题 In order to upgrade to the current version of Revit, we have to migrate our files from from BIM360 Teams to BIM360 Docs. Since we have hundreds of documents, I am looking to automate this process as much as possible. The forge API allows me to download all Revit files from BIM360 Teams. I am also able to upgrade them all to Revit 2019, using either the Revit API or a third party app such as this Bulk File Upgrader`. Using the Forge BIM360 API, I am able to create new projects programmatically

In Forge Viewer Autodesk v7 LineDashMaterial and color for LineBasicMaterial not working

走远了吗. 提交于 2020-02-23 07:06:11
问题 I am trying to add Lines of two different material i.e. LineDashedMaterial and LineBasicMaterial using Three.js in Forge viewer v7. LineDashedMaterial not showing dashed pattern and material color in scene and sceneAfter but working in overlays scene same for LineBasicMaterial. but my requirement is to add line in scene and sceneAfter. can anyone tell me solution for this. thanks in advance. let geometry = new THREE.Geometry(); geometry.vertices.push(new THREE.Vector3(0, 0, 0), new THREE

Place a custom object into viewer space using GPS coords

假如想象 提交于 2020-02-06 08:49:14
问题 I am placing marker objects on a model using data taken from drone surveys. I have access to high accuracy GPS data and also omega/phi/kappa rotation data. The goal is to move the viewer camera into position when I select a photo, so that we get a fairly good view of that part of the model from the photo. So far, we are working with a single model and I want to verify that I'm using the transforms correctly so that this works with other models. Also, I need to match camera orientation using

Place a custom object into viewer space using GPS coords

随声附和 提交于 2020-02-06 08:48:31
问题 I am placing marker objects on a model using data taken from drone surveys. I have access to high accuracy GPS data and also omega/phi/kappa rotation data. The goal is to move the viewer camera into position when I select a photo, so that we get a fairly good view of that part of the model from the photo. So far, we are working with a single model and I want to verify that I'm using the transforms correctly so that this works with other models. Also, I need to match camera orientation using

How to acquire real world measurements in forge viewer [2D plan]

你。 提交于 2020-02-06 06:35:29
问题 I have a wall from which I put the coordinates into "Edge" classes. Edge has the properties start and end which represent start and end point of one edge of the wall. Due to this being in forge coordinates, I do not know how long my wall really is. There is a measurement tool which can do this but how do I use it programatically to determine the length of my edges. Actual Result: Edges in Forge coordinates Expected Result: Edges in m const vertexbuffer = new Autodesk.Viewing.Private

How to acquire real world measurements in forge viewer [2D plan]

巧了我就是萌 提交于 2020-02-06 06:33:08
问题 I have a wall from which I put the coordinates into "Edge" classes. Edge has the properties start and end which represent start and end point of one edge of the wall. Due to this being in forge coordinates, I do not know how long my wall really is. There is a measurement tool which can do this but how do I use it programatically to determine the length of my edges. Actual Result: Edges in Forge coordinates Expected Result: Edges in m const vertexbuffer = new Autodesk.Viewing.Private

Import users to BIM 360 project using Forge V2 endpoint

前提是你 提交于 2020-01-16 18:50:29
问题 I'm experimenting with the automatic setup of projects in BIM 360 Field using the Autodesk Forge API. The code is designed to run on internal systems and currently uses the two legged authentication method. I've managed to get a project setup, I'm now trying to add a project admin using the recommended V2 import endpoint: POST projects/:project_id/users/import As I'm using two legged authentication I'm specifying my x-user-id in the header. When I run this I receive the following error:

Viewing Revit Drafting Views with the Forge API's

纵饮孤独 提交于 2020-01-16 17:49:45
问题 It seems to be possible to view and navigate Revit Drafting View(s) graphics using the Forge API's based on how the BIM 360 Document Management web browser interface does it with our own Revit (.rvt) model having published Drafting Views where it list the 2D Drafting Views (thumbnails) in the left panel and the actual detail of the selected Drafting View in the right viewer. We do have one of the more recent Forge API Viewer examples setup and working, and tried modifying some of its code,