augmented-reality

OpenCV IOS real-time template matching

佐手、 提交于 2019-12-18 03:48:09
问题 I'd like to create an app (on iPhone) which does this: I have a template image (a logo or any object) and I'd like to find that in camera view and put a layer on the place of where it is found and tracking it! It is a markless AR with OpenCV! I read some docs and books and Q&A-s here, but sadly actually i'd like to create something like this or something like this. If anyone can send to me some source code or a really useful tutorial (step by step) i'd really be happy!!! Thank you! 回答1:

Detection of different shape's dynamically like ( Circle, square and Rectangle ) from the camera? [closed]

拈花ヽ惹草 提交于 2019-12-17 17:55:47
问题 Closed . This question needs to be more focused. It is not currently accepting answers. Want to improve this question? Update the question so it focuses on one problem only by editing this post. Closed 5 years ago . I want to create an application to detect the shape of the objects like ( circle, square and rectangle only geometry shapes ) that should not be using Marker less or Edge based way to detect the shape in augmentation. I have used the following things for this like gone through the

Augmented Reality for IPhone [closed]

故事扮演 提交于 2019-12-17 17:53:01
问题 As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. Closed 7 years ago . I want to design an Iphone game using Augmented Reality but I dont have Pre experience in this field I dont know from where to start

How to use an OpenCV rotation and translation vector with OpenGL ES in Android?

六月ゝ 毕业季﹏ 提交于 2019-12-17 17:39:10
问题 I'm am working on a basic augmented reality application on Android. What I did so far is detect a square with opencv and then using cvFindExtrinsicCameraParams2() I calculated a rotation and translation vector. For this I used 4 object points, which are just the corners of a square around (0,0,0) and the 4 corners of the square in the image. This yields me a pretty good rotation and translation matrix. I also calculated the rotation matrix with cvRodrigues2() since using this is easier than

How can you track motion using the iPhone's camera?

落爺英雄遲暮 提交于 2019-12-17 17:28:58
问题 I saw that someone has made an app that tracks your feet using the camera, so that you can kick a virtual football on your iPhone screen. How could you do something like this? Does anyone know of any code examples or other information about using the iPhone camera for detecting objects and tracking them? 回答1: I just gave a talk at SecondConf where I demonstrated the use of the iPhone's camera to track a colored object using OpenGL ES 2.0 shaders. The post accompanying that talk, including my

Perspective Projection in Android in an augmented reality application

前提是你 提交于 2019-12-17 16:25:14
问题 Currently I'm writing an augmented reality app and I have some problems to get the objects on my screen. It's very frustrating for me that I'm not able to transform gps-points to the correspending screen-points on my android device. I've read many articles and many other posts on stackoverflow (I've already asked similar questions) but I still need your help. I did the perspective projection which is explained in wikipedia. What do I have to do with the result of the perspective projection to

ARKit – Get current position of ARCamera in a scene

浪尽此生 提交于 2019-12-17 15:25:24
问题 I'm in the process of learning both ARKit and Scenekit concurrently, and it's been a bit of a challenge. With a ARWorldTrackingSessionConfiguration session created, I was wondering if anyone knew of a way to get the position of the user's 'camera' in the scene session. The idea is I want to animate an object towards the user's current position. let reaperScene = SCNScene(named: "reaper.dae")! let reaperNode = reaperScene.rootNode.childNode(withName: "reaper", recursively: true)! reaperNode

Using Android Studio with Vuforia [closed]

天涯浪子 提交于 2019-12-17 07:31:18
问题 Closed . This question needs details or clarity. It is not currently accepting answers. Want to improve this question? Add details and clarify the problem by editing this post. Closed 9 months ago . Here is how I run a Vuforia Sample on Android Studio on Window 8 Download, extract sample, remove files .project and project.properties On Android Studio : Import project, next, next ... Download & install android NDK http://developer.android.com/tools/sdk/ndk/index.html Download & install cygwin

Augmented Reality SDK with OpenCV [closed]

霸气de小男生 提交于 2019-12-17 06:19:57
问题 As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. Closed 7 years ago . I am developing an Augmented Reality SDK on OpenCV. I had some problems to find tutorials on the topic, which steps to follow,

Markerless AR for android

谁说我不能喝 提交于 2019-12-13 17:35:47
问题 Is there any Augmented Reality Framework which support marketless tracking on android phone ? i have searched a lot but mostly are marker based framework Framework that does not support Marker less Detection Qualcomm ( QCAR ) ARToolkit NyARToolKit someone has suggested Ferns but no idea how well that product is for android phones 回答1: There aren't any to my knowledge. There are some videos floating around that demonstrate a PTAM implementation on Android phones from a korean university, but