ARCore Extended ImageTracking / Anchoring API in Unity
问题 The ARCore AugmentedImage example application that comes with the Unity SDK package places a picture frame around the sample images included in the sample AugmentedImageDatabase. It will place a picture frame around multiple images in the scene if they are found, and only destroy the picture frames once tracking is lost entirely. Suppose you wanted to only display a picture frame around the image most recently recognized - and remove the frame from the previous image? Checking the