AudioQueue in-memory playback example
Does anybody know of any examples using AudioQueue that play from an in-memory source? All the examples I can find play from files (using AudioFileReadPackets) but in my particular case I am generating the data myself in realtime so ideally, I want to enqueue the data myself rather than sucking it out of a file using the callback. Any help much appreciated. i know of an example using audio units that you could adapt, as the callbacks are very similiar, try here rcw3 The Audio Queue Services Programming Guide should give you the details you need but obviously is a bit lax on the specific