audio-streaming

How transfer system mic audio stream to attached device mic audio stream

假装没事ソ 提交于 2019-12-01 17:00:30
问题 I am trying to attach USB device used for tele calling which have pnp sound controller for mic and speaker. Now i have two speaker and two mic for input output as shown in image below.. Now my motive is to transfer audio stream from system mic to usb mic and from usb speaker to system speaker. I tried to solve this issue with virtual cable software but with this i need to depend on third party. What can be the possible solution that can attained using c#. I don't have knowledge about this, so

Windows Phone 8 - Playing streamed audio (internet radio station)

杀马特。学长 韩版系。学妹 提交于 2019-12-01 12:06:47
I am trying to make an application that would play an audio stream (mp3) from the following URL http://icecast6.play.cz/radio1-128.mp3 . I am struggling to get it working. Is there any default support for cases like these? That the content is continuously streamed? I have tried to use Background Audio Agent and set Media Element but none of that has been working for me. Would Background Audio Streamer be an option for me? I would be happy for any similar example that I would use to my advantage. Thank you I found phonesm project on codeplex that provides great examples and functionality for

Windows Phone 8 - Playing streamed audio (internet radio station)

允我心安 提交于 2019-12-01 08:52:10
问题 I am trying to make an application that would play an audio stream (mp3) from the following URL http://icecast6.play.cz/radio1-128.mp3. I am struggling to get it working. Is there any default support for cases like these? That the content is continuously streamed? I have tried to use Background Audio Agent and set Media Element but none of that has been working for me. Would Background Audio Streamer be an option for me? I would be happy for any similar example that I would use to my

How to implement MCU for Audio conference using Kurento Media Server?

依然范特西╮ 提交于 2019-12-01 07:01:46
I am able to stream video with Kurento using WebRTC, I need to implement multi party audio conference using MCU feature of Kurento Media server. So audio coming from all clients are merged and send back that combined audio to all clients in efficient manner using WebRTC. if it will works then we need only two connection(one for send and one for receive) other wise we need peer connection to all clients using WebRTC. It is not feasible to establish peer connection to all all clients. Please suggest me any sample code which have implemented MCU for audio using Kurento Media Server or guide me to

How to implement MCU for Audio conference using Kurento Media Server?

谁说我不能喝 提交于 2019-12-01 03:35:31
问题 I am able to stream video with Kurento using WebRTC, I need to implement multi party audio conference using MCU feature of Kurento Media server. So audio coming from all clients are merged and send back that combined audio to all clients in efficient manner using WebRTC. if it will works then we need only two connection(one for send and one for receive) other wise we need peer connection to all clients using WebRTC. It is not feasible to establish peer connection to all all clients. Please

How to play audio sample buffers from AVCaptureAudioDataOutput

与世无争的帅哥 提交于 2019-11-30 23:58:46
The main goal of the app Im trying to make is a peer-to-peer video streaming. (Sort of like FaceTime using bluetooth/WiFi). Using AVFoundation, I was able to capture video/audio sample buffers. Then Im sending the video/audo sample buffer data. Now the problem is to process the sample buffer data in the receiving side. As for the video sample buffer, I was able to get a UIImage from the sample buffer. But for the audio sample buffer, I dont know how to process it so I can play the audio. So the question is how can I process/play the audio sample buffers ? Right now Im just plotting the

Streaming to iphone via m3u8

那年仲夏 提交于 2019-11-30 22:57:28
I've been reading around about streaming on the iphone via m3u8 but I'm not sure if I'm missing something. It is well documented that MPMoviePlayerController will only play full-screen in OS 3.1, so iPhone users are stuck watching the video (listening to audio, in my case) and can't navigate in the application. I haven't found a way to stream via m3u8 like you can, for example, using Matt Gallagher's code and an mp3... any ideas on how to include a m3u8 player that will play embedded? thanks! If I got it right you want to play an mp3 playlist on OS 3.1 using the standard media player without

MP3: a way to get position in milliseconds for any given byte position?

允我心安 提交于 2019-11-30 22:19:10
I've created a servlet which returns a stream (from an MP3 file) beginning at any given byte position requested by a client. This allows the client to start playback instantly at any given byte position without doing any local seek. Now, I've got a slider which visualises the progress. I'm using the the current byte position to update the slider. However, I'd also like to show the current position in seconds. This requires that the server can "convert" the current position in bytes to the position in milliseconds. The server could then just provided the stream start position in milliseconds as

SeekToTime in AVPlayer stops playing streaming audio, when forward

让人想犯罪 __ 提交于 2019-11-30 21:17:00
I am streaming audio by using AVPlayer. It is working well. But Now i need to make a slider to move audio forward and backward, like typical music player. I used the function seekToTime which works great with local audio file. But when i stream song from web url, the function stops audio when I forward slider with a large range. My guess is that the song is being downloaded and if i move slider forward with large range then may be system has not downloaded the song data packets for that time, so it halts player. Lets say i just hit a button to stream song but now i move slider immediately at 0

How to stop IDM from grabbing video/audio [closed]

喜欢而已 提交于 2019-11-30 19:20:43
Every time a video/audio streaming starts the Internet Download Manager (IDM) feels that there is a multimedia content on the page and allows you to download that multimedia content. I don't think it's possible to prevent IDM from grabbing video/audio but is there a way to fool IDM to get a wrong video instead or make it very hard for IDM to guess which is the real video/audio playing? EDIT: Actually My Question was from the server side point of view not the client running an IDM. So i guess the misunderstanding here is my fault. Many good answers here but not the one i was looking for bh