Is there any way to load FBX file using ARKit?
问题 In my project I am projecting 3d files using ARKit. I am able to project Dae and Obj format models. Is there anyway I could load fbx files? 回答1: ARKit itself isn't loading models in 3D scene. It's a work for a SceneKit framework. SceneKit doesn't directly support .fbx now. You could implement a reading of .fbx file format via ModelIO but it's non-trivial thing. The best way to prepare your model for working in ARKit, SceneKit and RealityKit is to convert it into usdz file format via new