Replacement for ARKit in iOS10
I want to include ARKit in an app designed for iOS10+ where I replace ARKit with SceneKit if the iOS version is <11. Unfortunately it seems like there is no way to currently do this? Depending on how you've set your expectations, it is possible to use SceneKit as a "fallback" from ARKit -- specifically, from ARSCNView . What you can easily do is create a 3D content experience that appears "in the real world" via AR when running on an ARKit capable device, and in an entirely virtual setting (that is, rendered in 3D without a camera feed as background) when running without ARKit. Note: ARKit