Why does ARKit app stop working after a few days?
I developed a simple ARKit app in Unity for iOS. It works great, but there is a strange problem: after several days it stops working. So when I click on the app icon on the iPhone, it opens the app for a millisecond and instantly quits. If I reinstall the app again it works perfectly as before. Why is it happening? Is there any way to prevent it? I use "Personal team" in Xcode, can it be the reason? Thank you in advance! Unlike in Android, you can’t install any app on an iOS device. It has to be signed by Apple first. However, when you’re developing an app, you probably want to test it before