appstore-approval

iOS7 App Submission - with only 2x (retina) images?

帅比萌擦擦* 提交于 2019-12-31 01:59:07
问题 I'm currently developing an application for iPhone with iOS7, only. From what I read, for iPhone with iOS7, there is no support for older devices than iPhone4. If that's the case, when it comes to images, all I need is retina images (@2x). Can I submit to the App Store, an app with only retina images, since the app's minimal requirement is retina devices ? Thank you. 回答1: Possible duplicate of Can I dump my non-Retina Images for a iOS7 only app? Anyway, as long as I know you don't need @2x

Will passing the Apple-TestFlight Beta App Review make the App Store Review time shorter?

拜拜、爱过 提交于 2019-12-31 01:40:06
问题 For one thing, if you submit (for the AppStore) the exact same build that has already passed Beta App Review - can there be a case that it's admitted without review? I imagine that the requirements for the AppStore might be more strict than for a Beta, but on the other hand, if it was good enough in the first place, someone could have ticked the right boxes and made the process easier for both sides, right? In a more general case, if it's a different build of an app that has passed Beta

iPhone only app rejected for not running on iPad

女生的网名这么多〃 提交于 2019-12-28 13:44:34
问题 I received the following from Apple. I tried fixing the constraints for just iPad but I can get the scroll bar to come on top. How would I fix this? It is an iPhone only app. Thanks From Apple 2. 4 PERFORMANCE: HARDWARE COMPATIBILITY Performance - 2.4.1 We noticed that your app did not run at iPhone resolution when reviewed on iPad running iOS 10.2. Specifically, we were unable to register as the sign-up option was behind the amount section. We've attached screenshot(s) for your reference.

My app was just rejected for using the Ad support framework. Which library is responsible?

女生的网名这么多〃 提交于 2019-12-27 16:27:14
问题 This was simply an update that didn't change anything to do with the rejection reason. Here is the response from the resolution center: Reasons Program License Agreement PLA 3.3.12 We found your app uses the iOS Advertising Identifier but does not include ad functionality. This does not comply with the terms of the iOS Developer Program License Agreement, as required by the App Store Review Guidelines. Specifically, section 3.3.12 of the iOS Developer Program License Agreement states: "You

My app was just rejected for using the Ad support framework. Which library is responsible?

五迷三道 提交于 2019-12-27 16:26:23
问题 This was simply an update that didn't change anything to do with the rejection reason. Here is the response from the resolution center: Reasons Program License Agreement PLA 3.3.12 We found your app uses the iOS Advertising Identifier but does not include ad functionality. This does not comply with the terms of the iOS Developer Program License Agreement, as required by the App Store Review Guidelines. Specifically, section 3.3.12 of the iOS Developer Program License Agreement states: "You

My app was just rejected for using the Ad support framework. Which library is responsible?

落花浮王杯 提交于 2019-12-27 16:26:11
问题 This was simply an update that didn't change anything to do with the rejection reason. Here is the response from the resolution center: Reasons Program License Agreement PLA 3.3.12 We found your app uses the iOS Advertising Identifier but does not include ad functionality. This does not comply with the terms of the iOS Developer Program License Agreement, as required by the App Store Review Guidelines. Specifically, section 3.3.12 of the iOS Developer Program License Agreement states: "You

My app was just rejected for using the Ad support framework. Which library is responsible?

浪子不回头ぞ 提交于 2019-12-27 16:26:07
问题 This was simply an update that didn't change anything to do with the rejection reason. Here is the response from the resolution center: Reasons Program License Agreement PLA 3.3.12 We found your app uses the iOS Advertising Identifier but does not include ad functionality. This does not comply with the terms of the iOS Developer Program License Agreement, as required by the App Store Review Guidelines. Specifically, section 3.3.12 of the iOS Developer Program License Agreement states: "You

Do i need a separate Distribution for each Apple AppStore submission?

假如想象 提交于 2019-12-24 14:08:05
问题 I'm so confused - after an entire day's struggle, i finally figured out how to submit my app to Apple via archiving & distributing from xcode. ... that was my free version now i made my code changes, and on my pList file, i changed the Bundle Identifier to com.blah.mygame.pro instead of com.blah.mygame.lite i also changed the Bundle name to be My Game Pro instead of My Game Lite but now i'm confused - when i click on the project in Xcode, and i hit "Target" instead of "Project", i can't find

IOS: Does constraint error or warning influence publish app to app store?

末鹿安然 提交于 2019-12-24 11:28:48
问题 Does Constraint error or warning influence publish app to app store? Since it sometimes does not matter for running in simulator or device. Thanks!! 回答1: If you are talking about pure layout exception in the debugger, the answer is NO if the app is still usable and doesn't crash. Saying that if your layout exceptions break something in the UI that makes difficult the use of it, you have a chance of rejection. I do agree with Bryan comment, if you know you have a bug fix it as soon as possible

How does whatsapp Keeps its eJabberd/XMPP server connected when the app is Closed?

久未见 提交于 2019-12-24 03:14:07
问题 How does Whatsapp keep its connection to the socket when the app is totally closed off. Does Whatsapp use GCM or APNS push to trigger the App to sync with the Ejabberd?? Some people say it always stay connected(I am pretty new to this) but i tested i rebooted my phone, clear ram, AppManager forced close Whatsapp, it still receives the messages. So wondering can you make code runs on the OS level to keep the connections when everythings closed? Or it just use the GCM for triggers? Isnt the