app-store

AppStore language description and “Localization native development region”

梦想的初衷 提交于 2019-12-01 03:30:33
问题 an iPhone app, localized in three languages (english, italian and spanish), was submitted to the AppStore with description and screenshots in the three languages. The result is that in AppStore USA there is an english description, in the AppStore Spain there is a spanish description and in the AppStore Italy there is an italian description, but in all the others AppStore the language description is the italian. I think the problem is that in the info.plist file, the "Localization native

Error Domain=SKErrorDomain Code=0 “Operation could not be completed. (SKErrorDomain error 0.)”

限于喜欢 提交于 2019-12-01 02:57:13
I'm working with In App Purchase. I'm trying to get all my transactions from AppleStore. After request, I catch an error code: request error Error Domain=SKErrorDomain Code=0 “Operation could not be completed. (SKErrorDomain error 0.)” [[SKPaymentQueue defaultQueue] restoreCompletedTransactions]; I have not even enter my user credentials. How to fix it? Whats a problem? Anybody know? PS: I'm testing it on iPad and iPhone devices - not Simulator. Thanx! You must logout from your iTunes account in the settings app. Then try again and use a test account. You can create them in the iTunes connect

Failed to submit app to iTunes Store

倾然丶 夕夏残阳落幕 提交于 2019-12-01 02:54:38
I am having some problems when trying to submit my iPhone app to store using Xcode 5 that my app is always failed validation with below errors: Apple's web service operation was not successful Unable to authenticate the package: [My app id, ex: 123456789].itmsp ERROR ITEMS-9000: "The bundle [Bundle ID, ex: com.myapp.mobile] at bundle path 'Payload/[My App Name].app' is not signed using an Apple submission certificate." at SoftwareAssets/SoftwareAsset (MZItmspSoftwareAssetPackage) I am quite sure about settings (bundle id, certificate, profile, entitlement) because this is not first time I

There are one or more errors on the page

偶尔善良 提交于 2019-12-01 02:47:56
问题 Getting "There are one or more errors on the page" but unable to find the exact error. Here is screenshot Edit 1 I am trying to upload iPad screenshot with dimension 1536 x 2048 pixels for hi-res portrait (full screen) maximum with Locked but I am getting strange error, given below Note: I have tried uploading image from both chrome and safari but getting same error 回答1: You are getting this error because ITC has recently changed rules for uploading Screenshots. Here are few things you should

How to change device compatibility of iphone app on App store?

房东的猫 提交于 2019-12-01 01:58:59
问题 Our company has two app. One's device target is iOS 9 (let say "first app") and the other one's is iOS 8.1 (let say "second app") . When we upload to App Store, compatibility for "first app" is shown as below. But for "second app", it shows as Please help me figure out how to make second app's compatibility to show as same as first one's. And why it isn't compatible for all iPhone devices? 回答1: I solved the problem by removing UIRequiredDeviceCapabilities key and its array (values) from the

badge size: GOOGLE PLAY STORE and APPLE APP STORE margin: increase margin on APPLE badge to match size

人盡茶涼 提交于 2019-12-01 01:42:57
问题 This question is linked to this one. One of the comment suggests to add a margin around the APP STORE BADGE image to match the GOOGLE PLAY STORE BADGE that includes by default a margin. After trying for a while to manipulate the GOOGLE PLAY STORE BADGE to crop the margin on it (like in example as this one). Which kind of work but it is not possible to crop the right margin of the image. So adding a margin-top , margin-bottom , margin-right , margin-left in percentage of the size of the APP

Embed App Store in my app

流过昼夜 提交于 2019-12-01 01:28:49
I see games in the App Store that allow you to download other games. Rather than app switching to the App Store to download the other game, it brings up an embedded App Store within the app itself. Zoo Country is an example of an app that does this. The only way I know of to bring someone to the app store to download another app is to do something like this, but this switches apps: [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"itms://itunes.com/apps/appname"]]; How is Zoo Country embedding the App Store? You want to use the SKStoreProductViewController class. Docs here . 来源

How to create a “Build” record in iTunesConnect using a list lacking today's build?

拜拜、爱过 提交于 2019-12-01 01:26:42
Problem Apparently iTunesConnect wants me to create a "Build" record by choosing recent build, but today's build does not appear. Details First I choose Product > Build in Xcode 5.1.1. I go to the iTunesConnect page under "MyApps", with the tabs across the top: Versions , Prerelease , In-App Purchases , Game Center , Reviews , Newsstand , More . I manually update the version number in the "Version" field to match the project settings value in Xcode 5.1.1. I return to the Organizer in Xcode. I click the "Validate" button, and wait for the no-problems message. Then I click the "Distribute"

How to submit Two binary(iPhone and iPad) files for same project in App Store?

ⅰ亾dé卋堺 提交于 2019-12-01 01:18:40
I have created Map application for iPhone and I developed same Map application on iPad too by my client requirement. Now I have same Map app project but two .ipa files one for iPhone and another for iPad. I have already put iPhone version on iTune and it showing status "waiting for review" 1>Now I want to put my iPad version app on iTune with the same project name. How this can be achieve? 2>What Setting should I do in plist file and with xib files? If there is universal app iPhone/iPad then in app store we can see both iphone and iPad app having same project name...So in my case what steps

Will my app get rejected if I place an iAd in a UITableView headerView?

人盡茶涼 提交于 2019-12-01 00:43:54
I am displaying iAd's in the headerView of a UITableView. When the user scrolls the iAd disappears because the headerView is no longer visible. I am not sure if this will prevent my app from being accepted. Jasarien As I explained in an answer to your previous question (and another question that was closed as a duplicate): iAd appears in simulator but not on device Apple will reject your application if an iAd is within a table cell. iAds are required to be in a static position on the page, and not in any kind of scroll view (this includes table views). This is because iAds pay by impression as