app-store

Error when validating iOS App

生来就可爱ヽ(ⅴ<●) 提交于 2019-12-05 02:07:47
I am trying to publish an iOS application, however I receive these error when I try to validate my build: Nib file 'Main-iPad~.nib' was not found. Please ensure the specified file is included in the bundle with any required device modifiers appended to the filename Invalid Info.plist: The Info.plist may contain either UIMainStoryboardFile or NSMainNibFile, but it must not contain both keys. For more information, refer to the Information Property List Key Reference. It seems you have some stale entry in your Info.plist. Inspect it and delete the "Main nib file base name". Also make sure the nib

Similar languages when submitting to Apple's AppStore

ぐ巨炮叔叔 提交于 2019-12-05 01:13:46
I am uploading a new App which is localized in 10 languages to the Apple AppStore. Apple offers several languages with country specific options such as Canadian French Mexican Spanish Brazilian Portuguese We have set up localizations for French, Spanish and Portuguese. On the iPhone, an App defaults to the closest language available. For example, an iPhone set to "Brazilian Portuguese" will use the regular Portuguese localization instead of the English default localization. Is it the same on the AppStore? Do we need to also set "Mexican Spanish" or will customers from Mexico default to Spanish

What's the easiest way to get Screenshot for your app, for App Store submission?

北城以北 提交于 2019-12-05 01:02:03
What's the easiest way to get screenshots for app submission to Apple's App Store, and what are the various sizes that need to be included? Also, is the status bar allowed? I believe I've heard it's not, but a ton of apps including Facebook and Quora include the status bar in their screenshots. Let's start off with saying that the status bar is allowed in the screenshots, however not encouraged and in Apple's Guide it says that it shouldn't be included. As to your second question, there are a few methods. Firstly, you have to have a screenshot for most of the major screen sizes, which include

Adding encryption to an iPhone app, how does it affect approval? [closed]

白昼怎懂夜的黑 提交于 2019-12-04 23:47:00
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 2 years ago . I am If I add encryption to an iPhone app (basically to encrypt a username/password when sending to the server), I will need to answer "Yes" to the question in iTunes connect of if I have added encryption to the app. I know that there are many laws about exporting encryption software outside of the US, which is

Adding Apple in-app purchase to Electron HTML/JS app

僤鯓⒐⒋嵵緔 提交于 2019-12-04 23:02:13
Is there a way to add Mac App Store in-app purchase to Electron HTML/JS application? There are app store modules for Phonegap, Nativescript, ImpactJS etc but I can't seem to find anything for Electron or pure JS. As suggested in one of the similar GitHub issues , you can try out customising nodobjc module . A Node.js module for in-App-Purchase for iOS, Android, Amazon and Windows. https://github.com/voltrue2/in-app-purchase From what I can see on this post, no one has really given a thorough answer. I need to do in app purchases in my Electron app for the Mac App Store. It doesn't seem like

Best Portal to buy and sell J2ME apps [closed]

你离开我真会死。 提交于 2019-12-04 22:47:20
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 7 years ago . There are so many app stores for any kind of platform out there, but when I try to find a good store to buy and sell j2me apps, I find some, but no really big one or defacto standard like I was used to have for the palm os (sites like palmgear sell nearly every program ever made for the palm and not only a

Remove app temporarily from Apple app store

梦想的初衷 提交于 2019-12-04 22:46:36
I want to remove app temporarily from Apple app store. In the iConnect dashboard under pricing and availability there is an option "Remove from sale". Will this remove the app completely ? I want just to unpublish it for couple of weeks then return it back. If it does so, when I return it back available for sale, will it go again under review ? (same version no new binary). In the iTunes Connect's > Pricing and Availability section you can easily switch between Available in all territories Remove from sale After selecting the right one you can just hit the Save button. It will not be removed

How to link to Update page for our app

半城伤御伤魂 提交于 2019-12-04 22:29:29
We prompt users to upgrade their app if they're running an outdated version. When users tap our update button, I use openURL with an address like itms://itunes.apple.com/us/app/our-app-title/id12345?mt=8 to load the App Store app to the listing for our app. With that method, however, the resulting screen has a button labeled "Open" not "Update." If users open the App Store app first, then navigate to our app's listing (or go to the update tab), the button is labeled "Update." Can I pass the current version as a querystring parameter in the openURL call or is there another way to make sure the

Submission of ios app: invalid team id

混江龙づ霸主 提交于 2019-12-04 22:04:47
I have a problem with the submission of an ios app on my customer itunes connect account. Let me describs current accounts: My Apple Id account is joined into my organization Apple Id as admin. My customer has joined me in their itunes connect account with technical role. Now I need to submit my developed app to the itunes connect account of my customer. In xcode, I have Archive and Export binaries using my apple id (and a team id). When I use Application Loader to submit the IPA, Apple reject my build with this error: "Invalid team id in signature - The code signature in bundle 'BUNDLE_ID' at

How to test renewable subscriptions (App Store)

自作多情 提交于 2019-12-04 21:21:30
问题 I'm implementing auto renewable subscriptions in my app and I wonder if there is a way to simulate when a subscription period runs out and a new transaction is created. The app is connected to a online service that always keeps track of the users and if they have "premium access" or not. As understand i, there are two ways to detect when a transaction is made. The app is launched and updatedTransactions: is called in my PaymentObserver as a SKPaymentTransactionStateRestored. I then, from the