app-store

Xcode - Warning ITMS-90735 - Invalid Executable Section - submitting to App store

谁都会走 提交于 2019-12-06 04:32:24
when uploading app to appstore, we're getting below warning in apploader log. WARN: WARNING ITMS-90735: "Invalid Executable Section. As of October 1, 2018 apps must no longer contain executables that have a __DATA,__dyld section. The Mach-O file in bundle with identifier 'com.myapp' has the invalid section (__DATA,__dyld)." Any help on this issue is appreciated. This is high likely due to different BITCODE settings in your app dependencies. E.g. your app has ENABLE_BITCODE set to NO but one of your dependencies is set to YES . Please refer to this answer for more details: Xcode - Error ITMS

App Store: launching for iPhone/iPod only, not iPad

北城余情 提交于 2019-12-06 04:21:53
问题 How do I launch my app only for iPhone/iPod, not for iPad on the App Store? I can't seem to find any setting neither in my .plist file nor in iTunesConnect. Thanks! 回答1: Just check Build Settings and find key: Targeted device family There you have iPhone , iPad or iPhone/iPad options to choose When you build the app and send it to Apple, it just checks values there and makes it available for the device specified. 回答2: You can't. Apple's App store guidelines appear to specifically not allow

how to add one or more plugins to an existing app

妖精的绣舞 提交于 2019-12-06 04:08:49
问题 My company want to make an application which like a bookshelf can load more books when the application finished, they want the application to be able to load more plugins without destroying the already installed code: when the app has been purchased and downloaded from the app store, the user can buy plugins in the app store and install them into the app. Can anyone tell me how this could be achieved? Thank you very much. 回答1: Implementing A Plugin System in C or C++ Xcode & iOS - Create

How do I target an app to work on ipad 2 or newer (not ipad 1) before submission to appstore?

杀马特。学长 韩版系。学妹 提交于 2019-12-06 03:52:31
问题 My app is for the iPad 2 only. I have seen other answers involving setting the UIRequiredDeviceCapabilities key, but I need to exclude the iPad 1 because of the CPU power, not any specific hardware feature. I would like the app to show up in the appstore for people in the future also (iPad 3 etc. should have equal or stronger processor than 2), so I need only exclude iPad 1 specifically. Any ideas? 回答1: Set UIRequiredDeviceCapabilities to require front-facing-camera . I don't think they are

Xcode 9 crash during uploading app to App Store

一世执手 提交于 2019-12-06 03:36:04
问题 In my project the Xcode 9 crashes during uploading to App Store (or exporting to disk, it does not matter). I have found that it may be caused by cocoapods or some kind of external frameworks bug, because on my other projects which do not use cocoapods this bug does not happen. However why I created post about it here on stackoverflow is the question if anybody has a temporary solution to solve this issue ? Unfortunately it is not known when it will be fixed by Apple or cocapods...so...every

ITMS - 90179 Invalid Code Signing / ITMS - 90209 Invalid Segment Alignment

北慕城南 提交于 2019-12-06 03:21:12
问题 ERROR ITMS - 90179 Invalid Code Signing. The Executable 'Payload/UFO.app/UFO' must be signed with a certificate that is contained in the provisioning profile. ERROR ITMS - 90209 Invalid Segment Alignment. The app binary at 'UFO.app/UFO' does not have a proper segment alignment. Try rebuilding the app with the latest Xcode version. I've been getting these two errors no matter what I try. I've deleted all my profiles and certificates, remade them and even remade the App ID multiple times and

Can I submit the same app to the App Store under multiple, different accounts/identities? [closed]

ε祈祈猫儿з 提交于 2019-12-06 02:19:15
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 7 years ago . Working for a digital agency, you get a lot of interesting requests! :) I have a client who has asked a rather strange question: Is it possible to submit the same app to the App Store under multiple, different accounts/identities? So if you search for Company A in the App Store, you would get this app as a

How to localise an arabic app in iTunes connect?

血红的双手。 提交于 2019-12-06 02:02:40
I'm trying to use Arabic description and metadata for my app. In iTunes connect it states that these data must be in English or any other languages, so I did put them in English. The development of my app(storyboard and content) is in arabic.So when I went to submit the app in iTunes connect I didn't found Arabic language support! My question is how can I submit arabic details for the app name,description and screenshots?! Thanks iTunes does not support Arabic. I faced with that issue before. So theoretically you could not do it but someone suggested me to do it like that: Just use arabic in

Restore transactions for Non-renewing subscriptions without registration

生来就可爱ヽ(ⅴ<●) 提交于 2019-12-06 01:41:37
问题 AppStore reviewer requires us to purchase Non-renewing subscriptions type will not enforce user to register. He means also the user not register he can also purchase Non-renewing subscriptions type And Apple Document requires Non-renewing subscriptions must can be restored. He said : Non-renewing subscriptions and consumable products are not automatically restored by Store Kit. Non-renewing subscriptions must be restorable, however. To restore these products, you must record transactions on

April 2014/iOS 7 - Is there a way to track conversions of iOS apps to attribute downloads to different campaign sources without using IDFA?

瘦欲@ 提交于 2019-12-06 00:54:11
问题 With Apple's new crackdown on apps that use the IDFA (advertising identifier/IdentifierForAdvertisers) but don't serve ads, is there any way to track conversions of different ads or advertising providers? For example, Admob's SDK download page states: The iOS SDK utilizes Apple's advertising identifier (IDFA). The SDK uses IDFA under the guidelines laid out in the iOS developer program license agreement. You must ensure you are in compliance with the iOS developer program license agreement