app-store

Is it ok to submit a build to the app store for testing when a previous build is waiting for review?

被刻印的时光 ゝ 提交于 2020-01-04 18:13:32
问题 I recently submitted an app for review, and it's currently in "Waiting for Review" status. I'd like to submit a new build and enable it for testing in TestFlight. When I set enable testing on for the new build, the store shows the message: "are you sure you want to start testing 1.xx.20? Testing for all builds of 1.xx.19 will stop, and you will send an update to your existing testers" I don't care about testing the previous version, but I don't want to disrupt the review process. Is it ok to

Is it ok to submit a build to the app store for testing when a previous build is waiting for review?

穿精又带淫゛_ 提交于 2020-01-04 18:13:27
问题 I recently submitted an app for review, and it's currently in "Waiting for Review" status. I'd like to submit a new build and enable it for testing in TestFlight. When I set enable testing on for the new build, the store shows the message: "are you sure you want to start testing 1.xx.20? Testing for all builds of 1.xx.19 will stop, and you will send an update to your existing testers" I don't care about testing the previous version, but I don't want to disrupt the review process. Is it ok to

Testing in-app purchase after going live

陌路散爱 提交于 2020-01-04 14:38:11
问题 I would like to make a contest for my iPhone and iPad apps users. I would like to give some bonus content for winners as a reward. Normally that content is paid (for eg. additional levels) and it's available via in-app purchase, so I'm trying to find any way to give them something like normal promo codes. (Promo codes are not working with in-app purchase). Is that possible to set up Test Accounts for testing in app purchase after going live (my apps are already in the App Store), so I could

3.2 Apps with placeholder text will be rejected

久未见 提交于 2020-01-04 14:16:34
问题 I I understand this question was asked already and its not specifically related to coding but I'm still confused. I am getting my app ready for the apple app store. Now does this Guideline mean that all placeholder text in the storyboard should be blank. And all UILabels and UIButtons and UINavigationBar titles should be created programmatically? 回答1: No. It means that your running app can't contain placeholder text. It's common for xib files or storyboards to contain various types of

Submitting an app to the App Store that uses Firebase

独自空忆成欢 提交于 2020-01-04 09:11:45
问题 I had a quick question about submitting an app to the app store when it uses Firebase. I wanted to know if there is anything I need to do on the Firebase side to enable the database for anyone to use. Or can I just go through the normal process of submitting an app and assume that the database will be working for a tester or any user that downloads the app? In short do I have to enable something on the Firebase side for it to work globally for any user? Any help would be appreciated. 回答1:

Submitting an app to the App Store that uses Firebase

丶灬走出姿态 提交于 2020-01-04 09:11:05
问题 I had a quick question about submitting an app to the app store when it uses Firebase. I wanted to know if there is anything I need to do on the Firebase side to enable the database for anyone to use. Or can I just go through the normal process of submitting an app and assume that the database will be working for a tester or any user that downloads the app? In short do I have to enable something on the Firebase side for it to work globally for any user? Any help would be appreciated. 回答1:

Apple Pay On Web - Sandbox Testing

无人久伴 提交于 2020-01-04 07:00:30
问题 I have following the steps described in this link to perform a sandbox testing. But I was failed to use the sandbox tester that I have created in iTunesConnect. When I tried to login using the tester account in App Store on an iPhone, it prompts the following error. I have verified the apple ID but it still failed. How to resolve it? By the way, is it possible to add a test card to a real apple ID for testing? 回答1: The Apple Pay Sandbox account is not for signing into iTunes, but to iCloud.

Problems with Xcode 7.2.1

我的未来我决定 提交于 2020-01-04 05:17:44
问题 just install the new version of Xcode (7.2.1), he took a little longer than expected. But when it finished and run the xcode continues with version 7.1.1 I thought it would be solved by restarting the Mac, but no. Any idea what can be spent? or happened to me to be done? !EDITED! My MAC version. My xcode options My applications 回答1: I had exactly the same problem. I installed 4GB large 7.2.1 version of Xcode from the AppStore over an existing 7.2 version, and whichever way I was launching

“Cannot connect to iTunes Store”

吃可爱长大的小学妹 提交于 2020-01-04 04:32:50
问题 Last night In-App Purchases were not showing on iOS7 simulator devices but today I didn't even change the code and I started getting the same error on iOS 8 devices as well. this is my class class InAppC: UITableViewController, SKProductsRequestDelegate, SKPaymentTransactionObserver { and product requst in viewdid load if (SKPaymentQueue.canMakePayments()) { var productIDs:NSSet = NSSet(objects: productOne, productTwo, productThree, productFour, productFive) var productsRequest

Can I distribute my iPhone app for only certain people?

拟墨画扇 提交于 2020-01-04 04:14:08
问题 I want to develop a specific application that only clients of mine would be able to use, how can I limit the app to be downloaded only by people who I aprove ? Thanks ! 回答1: Developer and AdHoc Provisioning Profiles expire. So, if you use that method, your clients would have to be willing to continually renew their app certificates. Each client could apply to the developer programs, which would allow up to 100 devices per client. But the only non-expiring method for non-enterprise size