app-store

Submit Application not possible

穿精又带淫゛_ 提交于 2019-11-29 20:27:46
问题 I tried very hard the last two days to submit an update of our App to Apple directly out of XCode. The archive is always verified, but the submit process is stopped then with an error-message in XCode Organiser an error occoured uploading to the iTunes Store I opened the Console Application on the specific Mac and there is an error telling me something about a wrong java-version: 05.04.12 11:29:52,557 Xcode: Error: Java 1.5, 1.6, or 1.7 is required. Currently, java is the default java version

Error ITMS-90717: “Invalid App Store Icon”

﹥>﹥吖頭↗ 提交于 2019-11-29 20:02:26
When I tried to submit an App to Itunes Connect I got the following error. iTunes Store Operation Failed Error ITMS-90717: "Invalid App Store Icon. The App Store Icon in the asset catalog in 'YourApp.app' can't be transparent nor contain an alpha channel." I made sure that I submitted a file with no transparency. So the error persisted in submission to iTunes Connect . Below solution worked for me Click & open the App Store icon (1024*1024) in preview app. Export it by unticking the Alpha channel. Replace the current App Store icon with the newly exported icon image. Validate and upload. Note:

Phonegap - Updating JavaScript and CSS without submitting the app to appStore

◇◆丶佛笑我妖孽 提交于 2019-11-29 19:55:35
Is it possible to update the content of WWW folder in phonegap without submitting the app every time you make changes to appStore? Is there any legal issue with it? Short answer - yes, you can - but you need to relocate www before you can write to it. Long answer - tighten up your shorts pilgrim, this might get bumpy.... So, when you package your app, the app bundle contains your www directory and all of the various and sundry parts of your PG self contained web app. Everything that is part of the app bundle is static - so it cannot be written to. You can, however, write to the

How Can I Launch The Appstore App Directly from my Application

别来无恙 提交于 2019-11-29 19:54:06
I've used several apps now that launch the itunes store directly from the app. I'm even using some on my 2.1 iPod 2G. I know there's a bug in 2.1 that prevents appstore links from working in safari, but somehow people are launching the appstore directly, not even through safari. How do you do this? Is it an undocumented openURL feature? From iTunes, drag the icon of your app to the desktop, this will give you a link you can use directly (for example, http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=284036524&mt=8 launches the AppStore to Crosswords, both on a desktop and an

How do I upscale an iOS App Preview video to 1080 x 1920?

▼魔方 西西 提交于 2019-11-29 19:45:46
I just captured a video of my new app running on an iPhone 6 using QuickTime Player and a Lightning cable. Afterwards I created an App Preview project in iMovie , exported it and could successfully upload it to iTunes Connect. Apple requires developers to upload App Previews in different resolutions dependent on screen size, namely: iPhone 5(S): 1080 x 1920 or 640 x 1136 iPhone 6: 750 x 1334 (what I have) iPhone 6+: 1080 x 1920 Obviously, 1080 x 1920 is killing two birds with one stone. I know that upscaling isn't the perfect solution, but it's meeting my needs. Since I don't own a 6+, another

Same app name but different country and binary

﹥>﹥吖頭↗ 提交于 2019-11-29 17:39:27
I have a version of an app that is currently available in the mexico store, but I would like to do a colombia version. The the data used and the UI will change somewhat. Can I create a different binary to upload to a different store and still keep the same app name? I found the question above somewhere with no answer, just editted it a little. I found that question because it is my question now. Can you give me any ideas or advice? Thanks for anyhelp or advice that you can give. You can't upload a different version for each country, but you could detect the users location and then change the

Submitting to the App Store Using Xcode

拟墨画扇 提交于 2019-11-29 17:25:32
So! Thought this would be easy trying to use TestFlighApp inside itunesconnect but this is what stops me: How I got this message is: Product > Archive > Success! > Submit to App Store... > Select My Team > Submit > Uploading Archive ( Verifying assets with the iTunes store BAM! Message Things I've Tried Verified my Project: since this Xcode project was created around 2011, I noticed I had to validate settings by clicking Editor > Validate Settings... didn't fix my problem. actually created more ;) but all fixed Added the UIRequiredDeviceCapabilities in Info.plist: I have only arm64 afer

iOS app submission - archive does not contain an info.plist

老子叫甜甜 提交于 2019-11-29 17:07:04
问题 I am trying to submit an archive to the app store with an old app i was given. I keep receiving two errors CFBundleShortVersionString key must be in the plist and more troubling 'the package does not contain a plist' Both of these items exist in the app. I added the CFBundleShortVersionString key to the plist, and the plist file most definitely exists or I could never build it. What is the issue here? 回答1: If the upload tool isn't finding your .plist file, that would be why it doesn't think

ios - failing app store ipv6 but can't re-produce

女生的网名这么多〃 提交于 2019-11-29 16:43:38
I have an app that is developed in React Native and uses an API to handle all of the data. The app has already been approved with no problems and no crashing. I have (after WWDC) recently done some updates to the app and tested everything locally as well on a real device. The app works fine with no crashing at all. Apple have come back with the following response: "Performance - 2.1 Your app crashed on iPad and iPhone running iOS 10.2 connected to an IPv6 network when we: 1. Launched app 2. Tapped" The issue is that I cannot replicate the issue happening on my local machine (we use ipv4 at our

Code Signing Error

拈花ヽ惹草 提交于 2019-11-29 16:29:00
问题 The company I am working for has a base app that they reskin and sell to different businesses. I have redesigned the app and am trying to upload it to their account but am getting: [BEROR]Code Sign error: The identity 'iPhone Distribution' doesn't match any valid certificate/private key pair in the default keychain How do I add their developer account into my Xcode and acquire a certificate for distribution? Thank you 回答1: Basically, you need to have maximum privileges in the Provisioning