app-store

Does Mac App Store accept application written in Python/Java/Ruby?

人走茶凉 提交于 2019-11-30 05:01:17
Does Mac App Store accept application written in Python/Java/Ruby? The Good News Yes, you can submit a Java app to the Mac App Store. Not true in the past, but it is true at least as of now in 2013. One example is the successful MoneyDance personal finance app currently available for sale in the Mac App Store. The Bad News Preparing and submitting your app is neither simple nor easy. You have to jump through some hoops. Your app cannot depend on Java being installed on the Mac. You must include a JRE ( Java Runtime Environment ) within your Mac app. You must write a thin Objective-C wrapper

Getting Battery Health Information on iOS

人盡茶涼 提交于 2019-11-30 04:57:53
There are currently apps in the app-store (so it does not require jailbreak) that tell you : Exact percentage value of battery level you have on your iPhone. I have tried Apple's official Code Sample , although it tells you when your iPhone is charging and discharging but it gives me values in 5% steps. How do these apps get exact values of battery percentage ? Applications like Battery Health show Current Maximum Capacity vs Manufacturer's Capacity Current Discharge Rate Lifetime Battery Cycle Count The same application also gives information about the Charging Rate in Watts when the phone is

Updating new version to app store with different sqlite db structure

淺唱寂寞╮ 提交于 2019-11-30 04:55:08
问题 I have uploaded an app on app store (version 1.0). My app is using a sqlite database for storing some data. Now, I have made some changes in the database (I have added 2 or 3 new columns in one of the tables in my db). I want to update the previous version of my app with the new version 1.1 (which is having different db structure). Now, when the users which are already using the version 1.0 upgrade the app to version 1.1, the db is already present in app sandbox and hence, the app is pointing

Demonstration video for the appstore? [closed]

℡╲_俬逩灬. 提交于 2019-11-30 04:29:42
I uploaded my app to itunes connect and i waited a few days.. and then the app that i uploaded was denied. 1 of the reason was that i didnt had a demonstration video with my app in use? Furthermore, we began the review of your app but are not able to continue because we need access to a video that demonstrates your app in use. The video must show the full process of functionality from signing in to the different sections off the application. You can provide a link to a demo video of your app in iTunes Connect. Go to "Manage Your Applications," select your app, click "Edit Information," then

1 Keystore to sign all apps or 1 per app?

老子叫甜甜 提交于 2019-11-30 04:29:38
I am wondering which is the more popular option, Having 1 keystore to sign all the apps you publish, and duplicating that keystore into the cloud and locally to keep it safe, or generating a new keystore for every new app submitted, and keeping copies of all of them? It seems easier to have 1 keystore for everything, but despite duplicating it, im afraid of it getting corrupted and loosing access to all of the apps. Whats the best approach for this situation? If you use the same keystore, it will be easier to make your apps work together. By having them signed with the same key, you can use a

iPhone app Update Vs new version

微笑、不失礼 提交于 2019-11-30 04:00:54
问题 Let's say I have an existing IOS app live on Appstore which is version 1.0 Now I make some changes to the app and want to submit back. Are there 2 separate ways to submit ? Like can I still keep the version as 1.0 and just submit the app OR I need to create a new version 1.1 and then submit it ? What are the differences in the process? Also from the customer end, how does this work for new/existing users ? 回答1: I have just discovered something about version upgrades and the App Store. Just

how to create binary of iphone application

佐手、 提交于 2019-11-30 03:53:58
On reading the iTunesConnect_DeveloperGuide.pdf, i came across the term binary . This is the paragraph found in the pdf: To submit your application through iTunes Connect and get it posted on the App Store successfully, make sure you have the following: Application binary (includes 57px icon), large 512px icon for use on the App Store, primary screenshot, contract information, export compliance information and applica- tion metadata It is also mentioned that the binary should be a zipped file. Can anyone please explain what is a binary and how to create one? Thanks In this case, what Apple

Optimized for iPhone 6 info text in App Store

假如想象 提交于 2019-11-30 03:43:10
I've updated my "old" Objective-C app to use the new storyboard with size classes, set the deployment target to iOS 8 and uploaded the new binary to the App Store. Still, the App Store doesn't show the text "this app is optimized for iPhone 6 and 6 plus". The text only mentions iPhone 5S and everything below. What am I supposed to do in order to get the app iPhone 6 approved? The solution was to add @3x versions for all used images and using the new size classes. You notice the app from switching to iPhone 6 supported when e.g. table cells look different (get very small) to adjust to the new

Upload to App Store Failed: No Version Found for 'adamId - platform'

家住魔仙堡 提交于 2019-11-30 03:43:05
I am trying to submit an app update for an iOS app to support devices running iOS 9, and in the process of uploading to the App Store via XCode, I'm getting the following error: No version found for 'adamId - platform' (936823648-Mac OS X App). If this problem persists for more than 24 hours, please contact your Apple representative. This is an iOS app, not an OS X App, so I don't know why I am getting this error. I have already submitted several versions of the app to the App Store previously. Anyone know how to resolve this issue? I solved the problem by submitting the app using Application

ERROR ITMS-90685: “CFBundleIdentifier Collision. There is more than one bundle”

↘锁芯ラ 提交于 2019-11-30 03:35:47
问题 When I am try to submit my app to app store, I am getting the error: ERROR ITMS-90685 : "CFBundleIdentifier Collision. There is more than one bundle with the CFBundleIdentifier value com.companyname.projectName under the application ProjectName.app" Can any one help me? 回答1: Have you got an App Extension in your app? I had this error because of Cocoapods embedded frameworks inside App Extension folder. You need to remove build phase '[CP] Embed Pods Frameworks' from Extension target. I wrote