in-app-purchase

Simulating a Windows 8 Store apps purchase

雨燕双飞 提交于 2020-01-01 03:04:05
问题 I am trying to put together code that simulates purchases for a Windows 8 (Store) app. The code is pretty simple and uses the Windows API: var result = await CurrentAppSimulator.RequestProductPurchaseAsync("product", true); // this is still false... var active = CurrentAppSimulator.LicenseInformation.ProductLicenses["product"].IsActive; The first call opens up the dialog that allows me to simulate the return code from the purchase. Even when i select S_OK, the next line still checks to see if

Application not configured for billing through Google Play

混江龙づ霸主 提交于 2019-12-31 22:40:58
问题 I am working on an android project and I am trying to implement In App Billing V3. I have uploaded my app to Google Play, and add an IAP to the app. I can successfully retrieve a list of the IAP my app has along with its price but when I actually try to make a purchase my device gets the following error (there is no error in This version of the application is not configured for billing through Google Play. Check the help centre for more information. Below is the code that retrieves the IAP's

Unable to finish unfinished transactions in payment queue

别等时光非礼了梦想. 提交于 2019-12-31 20:37:11
问题 My application went to some odd state in IAP sandbox... Every time I launch application it is asking for password of particular test user. I guess due to unfinished transaction. I really want to finish that transaction, but it's not possible. Some background info and what I have done for it: I've deleted that test user from itunesconnect As soon as application launches I call [[SKPaymentQueue defaultQueue] addTransactionObserver:self] No payment queue update notification is received after I

Which Provisioning Profile to use when testing In App Purchase?

做~自己de王妃 提交于 2019-12-31 17:58:46
问题 I have setup my app in iTunes Connect, with an In App Purchase. It has been 24 hours and I am still getting zero products back from SKProductsRequest. I am wondering if there is a problem with which provisioning profile I am using. I created a new App ID and used that App ID to create a Development and Distribution Profile using the same App ID. I built the app with the Distribution profile and uploaded it to the app store. Now I am using the Development profile to test the app - this is

Which Provisioning Profile to use when testing In App Purchase?

血红的双手。 提交于 2019-12-31 17:57:32
问题 I have setup my app in iTunes Connect, with an In App Purchase. It has been 24 hours and I am still getting zero products back from SKProductsRequest. I am wondering if there is a problem with which provisioning profile I am using. I created a new App ID and used that App ID to create a Development and Distribution Profile using the same App ID. I built the app with the Distribution profile and uploaded it to the app store. Now I am using the Development profile to test the app - this is

Which Provisioning Profile to use when testing In App Purchase?

天涯浪子 提交于 2019-12-31 17:57:18
问题 I have setup my app in iTunes Connect, with an In App Purchase. It has been 24 hours and I am still getting zero products back from SKProductsRequest. I am wondering if there is a problem with which provisioning profile I am using. I created a new App ID and used that App ID to create a Development and Distribution Profile using the same App ID. I built the app with the Distribution profile and uploaded it to the app store. Now I am using the Development profile to test the app - this is

In-App Purchases stuck in “Missing Metadata” state

人盡茶涼 提交于 2019-12-31 10:56:17
问题 I am trying to set up in-app purchases but I don't know how to get rid of "Missing Metadata" shown below. The only yellow dot I see from the page is the "Localizations" section, but I completed the "Display Name" and "Description". I don't know what else I can do or what I am doing wrong. 回答1: Add any type of screenshot of the app here. Then Save and submit. It should work. 回答2: I had the same issue with a renewable subscription. Near the top of iTunes page, just below your image that says

Trouble getting the original app version that the user installed (receipt validation)?

|▌冷眼眸甩不掉的悲伤 提交于 2019-12-31 10:52:54
问题 I have an app that I recently updated to work with in app purchases. The previous version (paid but with no in app purchases) was 1.0 and the current version is 1.1. As the in app purchase essentially unlocks all features (which were included in the paid version 1.0), I wanted a way for users that had originally downloaded version 1.0 to be upgraded if they pressed my restore purchases button. To do this, I first try to restore purchases and if the response to: - (void

Trouble getting the original app version that the user installed (receipt validation)?

白昼怎懂夜的黑 提交于 2019-12-31 10:51:28
问题 I have an app that I recently updated to work with in app purchases. The previous version (paid but with no in app purchases) was 1.0 and the current version is 1.1. As the in app purchase essentially unlocks all features (which were included in the paid version 1.0), I wanted a way for users that had originally downloaded version 1.0 to be upgraded if they pressed my restore purchases button. To do this, I first try to restore purchases and if the response to: - (void

How to test In App Purchases through Apple TestFlight?

纵饮孤独 提交于 2019-12-31 10:32:52
问题 I uploaded my first app to iTunes Connect (iOS 8, iPhone) and it's now available through Apple TestFlight for internal and external testers. I created a Non-Consumable in app purchase for it and would like to test it. How can I add it to my beta app? I'm getting this message in iTunes Connect: Your first In-App Purchase must be submitted with a new app version. Select it from the In-App Purchase section in Version Details and click Submit. You do not currently have a iOS Paid Apps contract in