android-palette

Angular 5, get colors from an image

杀马特。学长 韩版系。学妹 提交于 2020-01-13 07:15:14
问题 I have an android app that uses android.support.v7.graphics.Palette to get the color info from a dynamic image and then customize the layout of the activity to use mutated colors from the image. My question is, does Angular 5 have anything similiar? I want to model the web version of this project as closely to the android version as possible. This would mean dynamically setting a few style colors after an image is selected. Update: I have been looking at ColorThief() for javascript. But I am

Android - Should pass resolved color instead of resource id here: `getResources().getColor(R.attr.colorPrimary)`

家住魔仙堡 提交于 2019-12-13 12:42:58
问题 I am following this tutorial Flexibal Space with Image For design pattern for a toolbar called Flexibal Space with Image in android. While using Palette here I am stuck in following error in java file causing application to crash. Should pass resolved color instead of resource id here: `getResources().getColor(R.attr.colorPrimary)` Follwing is my java file YoutubeActivity.java public class YoutubeActivity extends AppCompatActivity { Toolbar toolbar; CollapsingToolbarLayout collapsingToolbar;

Troubles with using Palette with GridView

被刻印的时光 ゝ 提交于 2019-12-12 06:12:32
问题 When implementing Palette with my GridView, I am having trouble with scrolling. Basically, here's the situation: Each one of the items in the GridView has a title bar and an Image that loads. Using the Palette, the title bar is supposed to change to the extracted color that the Palette extracts. But what happens is that every time I scroll down the Grid View, and then scroll back up, the positioning changes with the bar background color. Here's an example: Then when I have scrolled down and

How do I get a Palette for my bitmap once Picasso Loads it?

与世无争的帅哥 提交于 2019-12-05 05:14:57
问题 In October 2014, Jake Wharton wrote Coercing Picasso to Play With Palette. In it, there are 2 methods being pondered: Using a Transformation that generates the palette. The advantage of this is that the palette is generated on Picasso's worker thread and is ready when the image is loaded. The disadvantage, however, seems to be that I'm getting palettes that don't match the picture. At the moment I only run one of these transformations at a time. Using a Callback that onSuccess gets the bitmap