Why is the Android Studio emulator giving me a framebuffer error on startup?
问题 I'm on a Windows 7 PC. When I run the Android emulator from Android Studio on the command line, I get this error: Failed on eglChooseConfig Could not initialize emulated framebuffer I can fix it by selecting software rendering, but that's really slow, and the GPU emulation was working a couple days before; it just suddenly stopped working. I've tried changing it not to use multi-core CPU since it's labelled experimental, but I get the same problem. Update: I just upgraded from AS 2.3.3 to 3.0