Basically, I have a context where I can't programatically tint an image, though I can change it's alpha value. With some experimentation, I've found that I can layer a red, blue, and green version of the image, with specific alpha values, to produce a wide range of colors. However, I am wondering if it's possible to achieve a true RGB representation through this method? If so, what is the formula for converting an RGB value into different alpha values for the red, blue, and green layers. The basic "equation" of alpha combination is: alpha * (R1,G1,B1) + (1-alpha) * (R2,G2,B2) When you have