admob

Tesing Admob Tracking in Android App

我们两清 提交于 2019-12-25 03:24:51
问题 I want to implement Admob Tracking in my Android app. The Ads will be generated and published. As far as I understand admob tracking is used to keep track of downloads of my app by means of the ads published. And to track this I need to have an app with tracking implemented in market. But is there any way to test if tracing is happening properly. Or am I not understanding the concept properly. Any views are appreciated. Regards 回答1: I have used this in my APP and I believe only way to test

Google Mobile Ads SDK 6.10.0: <Google> Must set the rootViewController property of GADBannerView before calling loadRequest

狂风中的少年 提交于 2019-12-25 03:24:10
问题 This error just started showing up following upgrade to 6.10.0, so a different issue to the other questions reporting this same issue. I've walked through the code and setting the Root View Controller of the GADBannerView doesn't take effect: [self.adUnit setRootViewController:controller]; NSLog(@"Ad Unit: %@", [self.adUnit class]); NSLog(@"Root VC: %@", [controller class]); NSLog(@"Ad Unit Root VC: %@", [self.adUnit.rootViewController class]); Results in: 2014-07-25 11:52:23.234 *** [16665

com.google.ads.AdView : The following classes could not be found

萝らか妹 提交于 2019-12-25 02:37:31
问题 I am trying to integrate admob ads in my application but I am getting this error. "The following classes could not be found: - com.google.ads.AdView " Main XML Layout Code: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:ads="http://schemas.android.com/apk/lib/com.google.ads" android:layout_width="wrap_content" android:layout_height="match_parent" android:background="@drawable/background" > <com.google.ads.AdView android

Admob response loadFaild

天大地大妈咪最大 提交于 2019-12-25 02:28:31
问题 I have built a Corona SDK app that I want to contains ads (using an Admob). I have 2 apps: one that I already published to the Google play and what I needed now is to republish it with an ad banner. And a second app that I haven't published at all. When I tried to insert banner to my app that I already published it's shows the banner properly but when I tried to add the SAME impletation to the app I haven't published yet I received constantly "error code 3". So, my question is: Is admob

Getting Blank Black adMob ad in Cordova using Admob Plugin

天大地大妈咪最大 提交于 2019-12-25 02:18:08
问题 I am using this admob cordova plugin. I've installed the plugin in Icenium and put the javascript code in the body: document.addEventListener('deviceready', function () { if (window.plugins && window.plugins.AdMob) { var admob_ios_key = 'xxxxxxxxxxxxxxx'; var admob_android_key = 'xxxxxxxxxxxxxxx'; var adId = (navigator.userAgent.indexOf('Android') >= 0) ? admob_android_key : admob_ios_key; var am = window.plugins.AdMob; am.createBannerView( { 'publisherId': adId, 'adSize': am.AD_SIZE.BANNER,

Errors while adding Admob

泄露秘密 提交于 2019-12-25 02:04:38
问题 I am trying to add Admob into my app. All I do is drop the Admob files into my app and I get these errors: I had no errors before I add Admob... Here is the full error: error: unable to open executable '/Users/Library/Developer/Xcode/DerivedData/AppName-/Build/Products/Debug-iphonesimulator/AppName.app/AppName' 回答1: Link all Libraries from this list (step 3): AdSupport AudioToolbox AVFoundation CoreGraphics CoreTelephony MessageUI StoreKit SystemConfiguration and add -ObjC to other linker

Admob Mediation Lower Fill Rate

我的梦境 提交于 2019-12-25 01:23:32
问题 I have developed this game and published this in Play store. Drifter.IO I have set up AdMob mediation for my earning purpose and integrated other 3 ad network apart from AdMob. Following image explain this clearly: As per you see in the above image, I am getting really low Fill Rate in all ad networks so I am losing many customers request without any advertisements display. So my question is, what is the solution for this purpose? How can I increase my ad network Fill Rate? Provide your side

How do I add the admob view when my main view is like this?

风流意气都作罢 提交于 2019-12-24 22:42:56
问题 I'm looking at this example, but here the code wants to use some layout file, but I dont have that in my code.. http://code.google.com/intl/da/mobile/ads/docs/android/fundamentals.html My activity looks like this.. I have no clue how to add the admob view to the view I use here.. public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); GameView vw = new GameView( this, intDpi ); setContentView(vw); } 回答1: You can create a layout above the GameView and put the

Admob not showing in New Windows Phone 7 Silverlight Project

点点圈 提交于 2019-12-24 21:39:29
问题 I tested my AdUnitID with Admob example and it's working fine. However, when I create a new project and write the same code as in the fundamental example (provided by google); it does not show anything? Why? Did I miss something? I tried this several times, http://code.google.com/mobile/ads/docs/wp7/fundamentals.html. It's only working with their sample project. It does not work in any other project. 来源: https://stackoverflow.com/questions/8552464/admob-not-showing-in-new-windows-phone-7

AdView and search view not working

三世轮回 提交于 2019-12-24 21:23:00
问题 Hi now My app doesn't show ads and search view it used to show before but I created navigation menu and it doesn't show them anymore. Here is my code. I couldn't paste it here because stack overflow doesn't let me MainActivity.java https://pastebin.com/zVQCQRAc ActivityMain.xml https://pastebin.com/UUbStvE0 Appbar_main.xml https://pastebin.com/4tR6B0Hm Content_main.xml https://pastebin.com/ipxy3gSU <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android