admob

Upgrade App don´t show Admob house campaigns (Android)

旧时模样 提交于 2020-01-06 23:45:22
问题 In Android I have an app in the Play Store. In version 1.1.4 did not have house campaign but in version 1.2 i created a house campaign. The problem is that users upgrading from 1.1.4 to 1.2 banner ads are not visible, but if you uninstall 1.1.4 version and install version 1.2 the banners with house campign show so good. Why if you update the banners do not see? PD: Only if you unninstall version 1.1.4 and install 1.2 banners Admob and house campign show correctly. If you upgrade, banners do

AdMob not getting display on device ionic

你。 提交于 2020-01-06 19:52:40
问题 i am trying to display admob inside my application but it's not getting displayed on screen. I added its plugins :- cordova plugin add com.rjfun.cordova.plugin.admob cordova plugin add https://github.com/floatinghotpot/cordova-plugin-admob.git here is my code which i have done in my app.js class under run function :- $ionicPlatform .ready(function() { if (window.plugins && window.plugins.AdMob) { alert('inside'); var admob_key = device.platform == "Android" ? "ca-app-pub-6869992474017983

missing adactivity with android configchanges

别等时光非礼了梦想. 提交于 2020-01-06 13:55:19
问题 build.gradle apply plugin: 'com.android.application' android { compileSdkVersion 21 buildToolsVersion "21.1.1" defaultConfig { applicationId "com.example.yamkatrader.myapplication" minSdkVersion 9 targetSdkVersion 21 versionCode 1 versionName "1.0" } buildTypes { release { minifyEnabled false proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' debuggable false } } } dependencies { compile fileTree(include: ['*.jar'], dir: 'libs') compile 'com.android.support

How to make Admob interstitial show without delay?

南楼画角 提交于 2020-01-06 12:45:06
问题 I have a simple game made in android sdk. When the user has level failed I want an interstitial to appear, more or less exactly at that moment. The problem is from the code I have, is a @5 seconds delay from the moment that interstitial function start until interstitial appear(checked in LogCat. Here is the code: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); this.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT); if (getResources()

Ads are not showing on iOS devices

自闭症网瘾萝莉.ら 提交于 2020-01-06 05:25:24
问题 In flutter, we want to use AdMob. We set as follows. Because there may be relationships, we also write Firebase Analytics. [pubspec.yaml] dependencies: flutter: sdk: flutter firebase_admob: ^0.5.7 firebase_analytics: ^1.0.3 [main.dart] void main() { // [Analytics] FirebaseAnalytics().logAppOpen(); // [Initialize:AdMob] FirebaseAdMob.instance.initialize( appId: Platform.isAndroid ? 'ca-app-pub-xxxxxxxxxxxxxxxx~xxxxxxxxxx' : 'ca-app-pub-yyyyyyyyyyyyyyyy~yyyyyyyyyy', ); // [Create Banner Ad

why admob increases size of my app 5mb?

[亡魂溺海] 提交于 2020-01-06 01:35:08
问题 I am using android studio.I follwed these steps https://developers.google.com/admob/android/quick-start After added admobs my app size increased almost 5mb.it was 13mb after became 18mb. 回答1: Using compile 'com.google.android.gms:play-services:7.5.0' Implies you are using every feature of Google Play Services, including location services. If you only need a particular API, you should be using the selective APIs. In the case of ads, you can use solely: compile 'com.google.android.gms:play

Admob ads giving error code 2 (not displaying)

一世执手 提交于 2020-01-05 09:47:35
问题 I'm trying to make a basic libgdx app and the ads are not being displayed. I'm following these guides: https://developers.google.com/android/guides/setup https://developers.google.com/admob/android/eclipse https://github.com/libgdx/libgdx/wiki/Admob-in-libgdx The code is very basic, just the one copied from the libgdx guide. The code works but the ads are not being displayed. 回答1: Disable your Ad blocker. Make sure you don't have an app like adBlock installed. Anyway, that error means "Timed

Android integration AdWhirl and AdMob

耗尽温柔 提交于 2020-01-05 07:58:15
问题 I'm trying to integrate AdWhirl and AdMob in my Android Application and I have some question: I have many activities and I want put advertisement in most of them. In which activity should I put the following code? // ** *ADWHIRL CODE // These are density-independent pixel units, as defined in // http://developer.android.com/guide/practices/screens_support.html int width = 320; int height = 52; DisplayMetrics displayMetrics = getResources().getDisplayMetrics(); float density = displayMetrics

Error while integrating admob in iPhone app

為{幸葍}努か 提交于 2020-01-05 04:37:06
问题 "_GADAdSizeFromCGSize",referenced from: -[AdWhirlAdapterGoogleAdMobAds getAd] in AdWhirlAdapterGoogleAdMobAds.o Symbols not found for architecture armv7 Linker command failed with exit code 1(use -v to see invocation) Please help me..not able to find why is it showing?and I have added all the frameworks needed but still it's showing this error. I am following this tutorial http://www.raywenderlich.com/2011/11/24/how-to-integrate-adwhirl-into-a-cocos2d-game/ 回答1: Make sure you add

Google Play Games y GoogleMobileAds do not work together in Unity 5

北城以北 提交于 2020-01-05 04:27:16
问题 I'm working on a game in Unity3D and integrated services have Google Play games , but when importing the plug GoogleMobileAds , it throws me errors. I use: Unity 5.3.5f1 Personal, Google Play Games Plugin 0.9.34, Google Mobile Ads Unity Plugin v3.1.0. The two plugins work well alone, but when I import both plugins, I get these two errors: Assets/PlayServicesResolver/Editor/PlayServicesResolver.cs(146,56): error CS0433: The imported type `Google.JarResolver.Dependency' is defined multiple