accelerometer

Calibrate UIAccelerometer?

半世苍凉 提交于 2019-12-08 02:45:41
问题 In my app I use the accelerometer to control the character in my game. Right now I only allow the portrait orientation so the user has to tilt the device to the right or left in order to move the character. That is working fine so far. What I am trying to accomplish now is to 'calibrate' the accelerometer to account for the current tilt the user is playing on. Lets say the user is laying on their side, the values will be skewed since it didn't account for that starting point so they won't be

Detect physical movement of iPhone/Apple Watch

℡╲_俬逩灬. 提交于 2019-12-08 02:27:14
问题 I'm trying to detect the movement (to the right or left) performed by users. We assume that the user starts with his arm extended in front of him and then moves his arm to the right or to the left (about 90 degrees off center). I've integrated CMMotionManager and want to understand detecting direction via startAccelerometerUpdatesToQueue and startDeviceMotionUpdatesToQueue methods. Can anyone suggest how to implement this logic on an iPhone and then on an Apple Watch? 回答1: Apple provides

Count Steps using accelometer in android [duplicate]

一个人想着一个人 提交于 2019-12-07 04:54:25
This question already has answers here : Closed 7 years ago . Possible Duplicate: How to Count the Number of Steps Using the Accelerometer Are there any well known algorithms to count steps based on the accelerometer? Hi i have developed android application. In one module I have to create a pedometer . Now at this stage I have to count the steps user walked by using accelormeter. I have search on internet and found different methods but none of that working. I have tried this Does anyone have an idea how to achieve my goal? Any help is appreciated. The simplest solution would be to have a time

How to convert a 3D acceleration into a rotation?

穿精又带淫゛_ 提交于 2019-12-06 15:38:51
I have a program which utilizes an accelerometer in the Windows Phone 7, and I need to detect what the rotation of the device is. I have X, Y, Z accelerations, and need to somehow figure out the orientation of the phone based off of that. How can this be accomplished? (Rotation values should be in Degrees) Although I am working on iPhone it should basically the same problem. Your hardware needs a gyroscope sensor to describe rotations, especially those in parallel to gravity (let's call this z, x is right and y is up). If the device lays flat on the table and you rotate around this z-axis,

Fast Fourier Transform results: frequency axis scale?

天大地大妈咪最大 提交于 2019-12-06 15:38:11
I successfully implemented code that takes array data and runs a fast fourier transform on it, using Apple's Accelerate Framework (performed on iOS device). My question now is what is the scale of the frequency axis? The results have peaks as expected in certain frequency ranges, but I'm not sure what the frequency should be. The Accelerate Framework's FFT functions take in an array and spit out an array with the same (or more) number of data points. Does it assume that all those points are equally spaced in time? It doesn't take the sampling frequency or time variable as input. Is the scale

Detect physical movement of iPhone/Apple Watch

爱⌒轻易说出口 提交于 2019-12-06 13:37:01
I'm trying to detect the movement (to the right or left) performed by users. We assume that the user starts with his arm extended in front of him and then moves his arm to the right or to the left (about 90 degrees off center). I've integrated CMMotionManager and want to understand detecting direction via startAccelerometerUpdatesToQueue and startDeviceMotionUpdatesToQueue methods. Can anyone suggest how to implement this logic on an iPhone and then on an Apple Watch? Apple provides watchOS 3 SwingWatch sample code demonstrating how to use CMMotionManager() and startDeviceMotionUpdates(to:) to

How can I differentiate a Shake vs a Tilt on the iPhone

≯℡__Kan透↙ 提交于 2019-12-06 12:39:08
问题 I have a page UIScrollView that will scroll 1 page left or right depending on the tilt of the phone. I would also like to implement "Shake for a random page", but cannot figure out how to do the logic for differentiating a shake motion and a x-axis tilt. Can these two motions be used in conjunction with one another? I don't need anything complicated like shaking while tilting, I just want both to work independently of one another. 回答1: To detect a "shake" you would check the g-force generated

Accelerometer logger: experiencing occasional long delays between frames

安稳与你 提交于 2019-12-06 12:05:45
问题 I am writing an app that logs the accelerations of the mobile phone every 40ms (at 25Hz). This frame rate can be held on average, but sometimes I am experiencing delays of 5'000ms - 50'000ms between timeframes. I am wondering why this happens. Here you have a graph of the delays where you can see that they occur quite often: Here's what I am doing (which might be bad): The activity points to a accelerometer logger class (singleton, pure java, no android class extensions). The accelerometer

Android accelerometer [closed]

醉酒当歌 提交于 2019-12-06 11:18:40
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. Closed 7 years ago . Is it just me or can I not find a simple tutorial on accessing the accelerometer in android via google search? Every other time I search for some simple tutorial(countdowntimers, activities, handlers, threads) I can find some but for

LocationRequest in Google Play Services isn't updating for interval set as less than 1 second.

拜拜、爱过 提交于 2019-12-06 11:00:30
问题 I'm developing an android app in which I need to show location updates with some 30-40 updates per second. I'm using the Location APIs of Google Play Services, introduced in Google I/O 2013. It uses a fused location provider (making use of accelerometers and other sensors along with GPS) for more accurate & efficient location tracking. Here's my code: protected void startLocationTracking() { if (GooglePlayServicesUtil.isGooglePlayServicesAvailable(this)) { mLocationClient = new LocationClient