32bit-64bit

Using C#, how to get whether my machine is 64bit or 32bit?

那年仲夏 提交于 2019-12-05 13:38:09
问题 Using C#, I would like to create a method that retunrs whether my machine is 64 or 32-bit. Is there anybody who knows how to do that? 回答1: System.Environment.Is64BitOperatingSystem 回答2: System.Environment.GetEnvironmentVariable("PROCESSOR_ARCHITECTURE") see this question. 回答3: Here it is: How to detect Windows 64-bit platform with .NET? Quote: bool is64BitProcess = (IntPtr.Size == 8); bool is64BitOperatingSystem = is64BitProcess || InternalCheckIsWow64(); [DllImport("kernel32.dll",

Will there be a Win64 API? [closed]

好久不见. 提交于 2019-12-05 13:35:07
问题 As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. Closed 8 years ago . If I'm correct, Win32 is adapting or has been adapted to cope with 64 bit windows, for example, GetWindowLongPtr on 64 bit as opposed

Why is %1 rarely substituted in “%1 is not a valid Win32 application.”

回眸只為那壹抹淺笑 提交于 2019-12-05 13:16:41
I'm sure most Windows developers are familiar with this error message, usually when trying to mix 32- and 64-bit executables. In particular Python and Java can both get it. %1 is not a valid Win32 application. It's clear that %1 represents the first argument to the failing command - i.e. the executable that is trying to be loaded - but why does it not get filled in with the actual path? Is it something that the caller is doing wrong, or is it a basic failing of some Windows subsystem that cannot be fixed for compatibility reasons? Mark Ransom The error message comes from Windows itself, you

Google warns developer to include 64-bit version for Android app

耗尽温柔 提交于 2019-12-05 12:24:08
Google is warning developers that starting Aug 1, 2019, all apps must be 64-bit. I use Cordova to build our web app into an Android app and upload the generated 32-bit APK file into google play store The Cordova crosswalk plugin allow me to build both 32-bit and 64-bit versions using the commands cordova build android --release and cordova build android --release --xwalk64bit respectively. I used the same android version code for both the APKs when build Questions: Earlier I used to upload only the 32-bit version into the play store(Production Track). Right now, Since I have both 32-bit and 64

System32 folder in windows 7

微笑、不失礼 提交于 2019-12-05 11:51:55
I'm using this code in XP 32-bit OS to get the %windir%\windows\system32 folder path. sysFolderPath = Environment.GetFolderPath(Environment.SpecialFolder.System) What I want to know is that will this same code return the %windir%\windows\syswow64 folder when used in Windows 7 (64/32-bit)? It will return c:\windows\system32, even in a 32-bit program that runs on the 64-bit version of Windows. Do not fix this, it doesn't need fixing. Because when you use that path, Windows will automatically remap it to c:\windows\syswow64. The file system redirector takes care of it. I tried on my Windows7 box

Blend “Window is not supported in a WPF Project”

試著忘記壹切 提交于 2019-12-05 11:50:59
问题 I am having a frustrating time with Blend reporting "Window is not supported in a Windows Presentation Foundation (WPF) project." due to unbuildable configurations but can't quite work out how to mangle my way out of it. I've worked out it is probably due to my trying to have a single solution with x86 and x64 configurations. There is no way to tell Blend 2 which is the active Solution Configuration and active Solution Platform . I think it's a bit of a weakness in the configuration system,

32 bit operation vs 64 bit operation on a 64bit machine/OS

↘锁芯ラ 提交于 2019-12-05 09:48:31
Which operation i.e a 32 bit operation or a 64 bit operation (like masking a 32 bit flag or a 64 bit flag), would be cheaper on a 64 bit machine? As you don;t specify an architecture, I can suggest only a general answer, as it depends on the operation and on the processor architecture in question. Once you have the data in a CPU register, then most operations will usually take the same amount of time regardless of whether the value was originally 32 or 64 bit. However, there can be some differences on some architectures in how the data gets into a register. Here are some situations where a

Phpstorm superslow - 282.8% CPU usage

孤者浪人 提交于 2019-12-05 09:46:47
问题 After working for over 5 years with Netbeans I wanted to give a try with Phpstorm suggested by a friend. I downloaded a fresh copy of Phpstorm and imported in the IDE a fresh project. The result is TERRIBLE! Phpstorm is terribly slow during startup. Doing an SVN commit take 5 minutes and keep CPU from 182.3% to 192%. Editing a simple line of HTML like Hello World take 5 to 7 seconds just to type the first opening character "<". Working in this situation is a disaster moreover if I'm working

Java programing for 64 bit JVM

泄露秘密 提交于 2019-12-05 09:35:24
Few Questions :): How to identify what JVM is currently installed ? (64 bit / 32 bit) Do I need to do some considerations while programming for 64 bit JVM target Platform ? Can my Java code work on 32 bit as well as 64 bit JVM ? How to run my Java App on 64 bit JVM ? How to identify what JVM is being used for my Java App ? Normally a 64 bit jvm will identify itself as such. 32/64 bit Considerations I have seen: address space - if you're not expecting to address more that 1.3Gb of memory then you won't see a difference native libraries - if you're loading any JNI libs, then they will need to

64 bit assembly on Mac OS X runtime errors: “dyld: no writable segment” and “Trace/BPT trap”

拥有回忆 提交于 2019-12-05 09:16:36
When attempting to run the following assembly program: .globl start start: pushq $0x0 movq $0x1, %rax subq $0x8, %rsp int $0x80 I am receiving the following errors: dyld: no writable segment Trace/BPT trap Any idea what could be causing this? The analogous program in 32 bit assembly runs fine. OSX now requires your executable to have a writable data segment with content, so it can relocate and link your code dynamically. Dunno why, maybe security reasons, maybe due to the new RIP register. If you put a .data segment in there (with some bogus content), you'll avoid the "no writable segment"