cocos2d-x CCTouchDispatcher - no sharedDispatcher

匿名 (未验证) 提交于 2019-12-03 08:36:05

问题:

I'm currently porting an ObjC cocos2d game to cocos2d-x, but I'm encountering some problems when trying to create a registerWithTouchDispatcher method, at the moment I'm doing

void GameLayer::registerWithTouchDispatcher() {     CCTouchDispatcher::sharedDispatcher()->addTargetedDelegate(this,0,true); }

but this gives an error 'No member named sharedDispatcher' in cocos2d::CCTouchDispatcher'.

Is there another way that this must be done in cocos2d-x?

回答1:

If you are using 2.0, they have been merged in to CCDirector. please use

            CCDirector::sharedDirector()->getTouchDispatcher()


回答2:

use those code instead ccdirector. put the code to cclayer init function.

setTouchMode(kCCTouchesOneByOne);  registerWithTouchDispatcher();


回答3:

In the cocos2d-x you can do like this.

CCDirector::sharedDirector()->getTouchDispatcher()->addStandardDelegate(this,0);


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