THREEJS : Vertex Color Baking

匿名 (未验证) 提交于 2019-12-03 01:18:02

问题:

When coloring a mesh using vertex coloration, how does one save the colors as a texture? For example, if a mesh is colored based on its normals (similar to this example), how can one create a .png for the texture? For this purpose, it can be assumed that this mesh has texture coordinates.

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