Library not found for -lGTMSessionFetcher

匿名 (未验证) 提交于 2019-12-03 00:56:02

问题:

Unity 5.6.2, Firebase Unity SDK 4.0.3, Cocoapod 1.3.1 I added Firebase Auth package to Unity Project and Android works fine. But when I run the same project on iOs, build in Unity runs fine, but fails in XCode during compilation

ld: library not found for -lGTMSessionFetcher clang: error: linker command failed with exit code 1  

Any ideas how to fix it?

I've tried to add Firebase Auth form Unity SDK 4.1.0, but Unity started to fail due to:

iOS framework addition failed due to a Cocoapods installation failure. Specs satisfying the 'Firebase/DynamicLinks (=4.0.4)' dependency were found, but they required a higher minimum deployment target 

pod spec cat DynamicLinks output

"platforms": {    "ios": "7.0" } 

and I have 9.0 in my Unity project

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